Spellforce-Spell-framework
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File List
Here is a list of all files with brief descriptions:
src
api
structures
sf_ai_structures.h
sf_building_structures.h
sf_effect_structures.h
sf_figure_structures.h
sf_global_structures.h
sf_iterator_structures.h
sf_registration_structures.h
sf_spell_structures.h
sf_toolbox_structures.h
sf_ui_structures.h
sf_ai_functions.h
Header file for defining AI-related battle functions for managing spellcasting, NPC behavior, and target actions in the game
sf_building_functions.h
sf_effect_functions.h
Header file for defining Visual Effects
sf_figure_functions.h
sf_general_structures.h
Group of Structures and Enums used throught SFSF
sf_iterator_functions.h
sf_registration_functions.h
sf_spell_functions.h
sf_toolbox_functions.h
sf_ui_functions.h
Header file for defining User Interface
sfsf.h
asi
sf_asi.cpp
sf_asi.h
dev
TestMod.cpp
internal
core
hooks
sf_ai_hook.c
sf_ai_hook.h
sf_building_done_hook.c
sf_building_done_hook.h
sf_building_entry_hook.c
sf_building_entry_hook.h
sf_campaign_hook.c
sf_campaign_hook.h
sf_console_hook.c
sf_console_hook.h
sf_damage_hook.c
sf_damage_hook.h
sf_effect_hook.c
sf_effect_hook.h
sf_enchant_hook.c
sf_enchant_hook.h
sf_endspell_hook.c
sf_endspell_hook.h
sf_menu_hook.c
sf_menu_hook.h
sf_onhit_hook.c
sf_onhit_hook.h
sf_phys_effect_hook.c
sf_phys_effect_hook.h
sf_prepare_new_game.c
sf_prepare_new_game.h
sf_refresh_hook.c
sf_refresh_hook.h
sf_spelleffect_hook.c
sf_spelleffect_hook.h
sf_spelltype_hook.c
sf_spelltype_hook.h
sf_subeffect_hook.c
sf_subeffect_hook.h
sf_utility_hooks.c
sf_utility_hooks.h
sf_vanilla_fix_hook.c
sf_vanilla_fix_hook.h
sf_worker_logic_hook.c
sf_worker_logic_hook.h
jsmn.h
sf_building_loader.c
sf_building_loader.h
sf_campaign_loader.c
sf_campaign_loader.h
sf_campaign_module.c
sf_campaign_module.h
sf_hooks.c
sf_hooks.h
sf_modloader.c
sf_modloader.h
sf_screens_loader.c
sf_screens_loader.h
sf_screens_module.c
sf_screens_module.h
sf_ui_wrappers.c
sf_ui_wrappers.h
sf_wrappers.c
sf_wrappers.h
handlers
sf_ai_aoe_handlers.cpp
sf_ai_aoe_handlers.h
sf_ai_avoidance_handlers.cpp
sf_ai_avoidance_handlers.h
sf_ai_spell_handlers.cpp
sf_ai_spell_handlers.h
sf_building_done_handlers.cpp
sf_building_done_handlers.h
sf_onhit_handlers.cpp
sf_onhit_handlers.h
sf_phys_effect_handlers.cpp
sf_phys_effect_handlers.h
sf_spelldamage_handlers.cpp
sf_spelldamage_handlers.h
sf_spelleffect_handlers.cpp
sf_spelleffect_handlers.h
sf_spellend_handlers.cpp
sf_spellend_handlers.h
sf_spellrefresh_handlers.cpp
sf_spellrefresh_handlers.h
sf_spelltype_handlers.cpp
sf_spelltype_handlers.h
sf_sub_effect_handlers.cpp
sf_sub_effect_handlers.h
sf_worker_building_entry_handlers.cpp
sf_worker_building_entry_handlers.h
registry
ai_data_registries
sf_ai_aoe_registry.cpp
sf_ai_aoe_registry.h
sf_ai_avoidance_registry.cpp
sf_ai_avoidance_registry.h
sf_ai_single_target_registry.cpp
sf_ai_single_target_registry.h
building_registry
sf_building_done_registry.cpp
sf_building_done_registry.h
sf_building_entry_registry.cpp
sf_building_entry_registry.h
spell_data_registries
sf_enchant_registry.cpp
sf_enchant_registry.h
sf_onhit_registry.cpp
sf_onhit_registry.h
sf_phys_effect_registry.cpp
sf_phys_effect_registry.h
sf_spelldamage_registry.cpp
sf_spelldamage_registry.h
sf_spelleffect_registry.cpp
sf_spelleffect_registry.h
sf_spellend_registry.cpp
sf_spellend_registry.h
sf_spellrefresh_registry.cpp
sf_spellrefresh_registry.h
sf_spelltype_registry.cpp
sf_spelltype_registry.h
sf_subeffect_registry.cpp
sf_subeffect_registry.h
sf_error_registry.cpp
sf_error_registry.h
sf_mod_registry.cpp
sf_mod_registry.h
sf_registry.cpp
Initializes and configures the Spellforce Spell Framework (SFSF)
sf_registry.h
sf_vanilla_registry.cpp
sf_vanilla_registry.h
sfsf.cpp
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