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| void | log_message (const char *filename, const char *message,...) |
| void | initialize_wrapper_data_hooks () |
| uint16_t __thiscall | getCurrentStat (SF_CGdFigure *_this, uint16_t target, StatisticDataKey key) |
| uint16_t __thiscall | getMaxStat (SF_CGdFigure *_this, uint16_t target, StatisticDataKey key) |
| uint32_t __thiscall | getDistance (SF_Coord *pointA, SF_Coord *pointB) |
| bool __thiscall | isSiegeUnit (SF_CGdFigure *_this, uint16_t figure_index) |
| bool __thiscall | hasAuraActive (SF_CGdFigureToolbox *_this, uint16_t figure_id) |
| bool __thiscall | isActionMelee (SF_SGtFigureAction *_this) |
| bool __thiscall | hasSpellTag (uint16_t spell_id, SpellTag tag) |
| void __thiscall | setupFigureIterator (CGdFigureIterator *iterator, SF_CGdSpell *spell) |
| void __thiscall | disposeFigureIterator (CGdFigureIterator *iterator) |
| bool __thiscall | hasBuildingTag (uint8_t building_type, BuildingTag tag) |
| uint32_t __thiscall | getBuildingXData (SF_CGdBuildingToolbox *_this, uint16_t building_index, uint8_t key_type) |
| bool __thiscall | buildingIsScavenger (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsFisher (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsFoodstore (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsForge (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsGatherer (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsHQ (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsHunter (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsIronMine (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsMaceCarver (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsMoonsilverMine (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsQuarry (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsSawmill (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsSmelter (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsStonecutter (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsTemple (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsTower (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsWoodcutter (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsShrine (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsHabitable (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | buildingIsHabitableSingle (SF_CGdBuilding *_this, uint16_t building_index) |
| bool __thiscall | XDataExists (SF_CGdEffect *_this, uint16_t effect_index, SpellDataKey data) |
| void __thiscall | tryClearCheckSpellsBeforeJob (SF_CGdSpell *_this, uint16_t spell_index, uint16_t figure_index) |
| void __thiscall | spellEffectCallback (SF_CGdSpell *_this, uint16_t source_index, uint16_t spell_index, bool(*condition)(SF_CGdSpell *_this, uint16_t spell_index, uint16_t walked_index), void(*callback)(SF_CGdSpell *_this, uint16_t source_index, uint16_t walked_index, uint16_t spell_index)) |
| void __thiscall | addBonusMultToStatistic (SF_CGdFigure *figure, StatisticDataKey key, uint16_t target, int8_t value) |
| void __thiscall | spellClearFigureFlag (SF_CGdSpell *spell, uint16_t spell_index, SpellFlagKey key) |
| uint16_t __thiscall | sf_get_spell_id (SF_CGdSpell *_this, uint16_t spell_index) |
| SFLog * | setup_logger () |
| uint16_t __thiscall | getPhysDamageReduction (SF_CGdFigureToolbox *_this, uint16_t source_index, uint16_t target_index, uint16_t action_id) |
| void | log_warning (const char *format,...) |
| | Logs a warning at DEBUG_INFO, i.e. always shown.
|
| void | log_warning_level (DebugLevel level, const char *format,...) |
| | Logs a warning that is only shown once the log level reaches level.
|
| void | log_info (const char *format,...) |
| void | log_error (const char *format,...) |
| void | log_debug (DebugLevel level, const char *format,...) |
| const char * | debug_level_to_string (DebugLevel level) |