Spellforce-Spell-framework
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sf_subeffect_hook.h
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1#ifndef SF_SUB_EFFECT_HOOK_H
2#define SF_SUB_EFFECT_HOOK_H
3
4#include "../../../api/sfsf.h"
6
7void __thiscall sf_subeffect_hook(SF_CGDEffect *_this, uint16_t effect_id);
8
9#endif
void __thiscall sf_subeffect_hook(SF_CGDEffect *_this, uint16_t effect_id)