12 uint16_t target_index,
16 uint16_t target_index,
20 uint16_t target_index,
24 uint16_t target_index,
28 uint16_t target_index,
32 uint16_t target_index,
36 uint16_t target_index,
40 uint16_t target_index,
44 uint16_t target_index,
48 uint16_t target_index,
52 uint16_t target_index,
56 uint16_t target_index, uint16_t spell_line,
59 uint16_t target_index,
63 uint16_t target_index,
67 uint16_t target_index,
71 uint16_t target_index,
75 uint16_t target_index,
79 uint16_t target_index,
83 uint16_t target_index,
87 uint16_t target_index,
91 uint16_t target_index,
95 uint16_t target_index,
99 uint16_t target_index,
104 uint16_t target_index, uint16_t spell_line,
107 uint16_t target_index,
111 uint16_t target_index,
115 uint16_t target_index,
119 uint16_t target_index, uint16_t spell_line,
122 uint16_t target_index,
126 uint16_t target_index,
130 uint16_t target_index, uint16_t spell_line,
133 uint16_t target_index,
137 uint16_t target_index,
141 uint16_t target_index,
145 uint16_t target_index,
149 uint16_t target_index,
153 uint16_t target_index,
157 uint16_t target_index,
161 uint16_t target_index,
165 uint16_t target_index,
uint32_t __thiscall cure_disease_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall hallow_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall berserk_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall shields_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall death_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall fireburst_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall manatap_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall RCA_ability_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall amok_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall hypnotize_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall lifetap_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall do_not_cast_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall dispel_white_aura_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall befriend_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall healing_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall tower_extinct_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall shift_life_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall death_grasp_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall demoralization_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall charm_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall freeze_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall summon_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall riposte_ability_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall default_support_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall cure_poison_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall dispel_black_aura_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall sacrifice_mana_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall offensive_aura_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall HCA_ability_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall critical_hits_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall torture_ai_handler(SF_CGdBattleDevelopment *_this, SF_Coord *cast_position, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall wave_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall dominate_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall petrify_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall defensive_aura_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall blessing_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall healing_aura_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall extinct_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall benefactions_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall default_offensive_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall confuse_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
uint32_t __thiscall aura_light_ai_handler(SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data)
High-level structure managing AI battle development.