Spellforce-Spell-framework
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sf_spelltype_handlers.h
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1#ifndef SF_SPELLTYPE_HANDLER_H
2#define SF_SPELLTYPE_HANDLER_H
3
4#include "../../api/sfsf.h"
7
8void __thiscall default_handler(SF_CGdSpell *_this, uint16_t spell_index);
9void __thiscall fireburst_handler(SF_CGdSpell *_this, uint16_t spell_index);
10void __thiscall icestrike_handler(SF_CGdSpell *_this, uint16_t spell_index);
11void __thiscall healing_handler(SF_CGdSpell *_this, uint16_t spell_index);
12void __thiscall death_handler(SF_CGdSpell *_this, uint16_t spell_index);
13void __thiscall slowness_handler(SF_CGdSpell *_this, uint16_t spell_index);
14void __thiscall poison_handler(SF_CGdSpell *_this, uint16_t spell_index);
15void __thiscall invulnerability_handler(SF_CGdSpell *_this,
16 uint16_t spell_index);
17void __thiscall cure_poison_handler(SF_CGdSpell *_this, uint16_t spell_index);
18void __thiscall freeze_handler(SF_CGdSpell *_this, uint16_t spell_index);
19void __thiscall fog_handler(SF_CGdSpell *_this, uint16_t spell_index);
20void __thiscall illuminate_handler(SF_CGdSpell *_this, uint16_t spell_index);
21void __thiscall fireshield_handler(SF_CGdSpell *_this, uint16_t spell_index);
22void __thiscall fireball_handler(SF_CGdSpell *_this, uint16_t spell_index);
23void __thiscall iceshield_handler(SF_CGdSpell *_this, uint16_t spell_index);
24void __thiscall decay1_handler(SF_CGdSpell *_this, uint16_t spell_index);
25void __thiscall decay2_handler(SF_CGdSpell *_this, uint16_t spell_index);
26void __thiscall pain_handler(SF_CGdSpell *_this, uint16_t spell_index);
27void __thiscall lifetap_handler(SF_CGdSpell *_this, uint16_t spell_index);
28void __thiscall summons_handler(SF_CGdSpell *_this, uint16_t spell_index);
29void __thiscall hypnotize_handler(SF_CGdSpell *_this, uint16_t spell_index);
30void __thiscall iceshield2_handler(SF_CGdSpell *_this, uint16_t spell_index);
31void __thiscall iceshield3_handler(SF_CGdSpell *_this, uint16_t spell_index);
32void __thiscall pestilence_handler(SF_CGdSpell *_this, uint16_t spell_index);
33void __thiscall cure_disease_handler(SF_CGdSpell *_this, uint16_t spell_index);
34void __thiscall petrify_handler(SF_CGdSpell *_this, uint16_t spell_index);
35void __thiscall area_pain_handler(SF_CGdSpell *_this, uint16_t spell_index);
36void __thiscall raise_dead_handler(SF_CGdSpell *_this, uint16_t spell_index);
37void __thiscall death_grasp_handler(SF_CGdSpell *_this, uint16_t spell_index);
38void __thiscall inflexibility_handler(SF_CGdSpell *_this, uint16_t spell_index);
39void __thiscall weaken_handler(SF_CGdSpell *_this, uint16_t spell_index);
40void __thiscall dark_banishing_handler(SF_CGdSpell *_this,
41 uint16_t spell_index);
42void __thiscall area_slowness_handler(SF_CGdSpell *_this, uint16_t spell_index);
43void __thiscall area_inflexibility_handler(SF_CGdSpell *_this,
44 uint16_t spell_index);
45void __thiscall area_weaken_handler(SF_CGdSpell *_this, uint16_t spell_index);
46void __thiscall area_plague_handler(SF_CGdSpell *_this, uint16_t spell_index);
47void __thiscall remediless_handler(SF_CGdSpell *_this, uint16_t spell_index);
48void __thiscall area_healing_handler(SF_CGdSpell *_this, uint16_t spell_index);
49void __thiscall sentinel_healing_handler(SF_CGdSpell *_this,
50 uint16_t spell_index);
51void __thiscall charm_animal_handler(SF_CGdSpell *_this, uint16_t spell_index);
52void __thiscall thorn_shield_handler(SF_CGdSpell *_this, uint16_t spell_index);
53void __thiscall quickness_handler(SF_CGdSpell *_this, uint16_t spell_index);
54void __thiscall area_quickness_handler(SF_CGdSpell *_this,
55 uint16_t spell_index);
56void __thiscall flexibility_handler(SF_CGdSpell *_this, uint16_t spell_index);
57void __thiscall area_flexibility_handler(SF_CGdSpell *_this,
58 uint16_t spell_index);
59void __thiscall strength_handler(SF_CGdSpell *_this, uint16_t spell_index);
60void __thiscall area_strength_handler(SF_CGdSpell *_this, uint16_t spell_index);
61void __thiscall guard_handler(SF_CGdSpell *_this, uint16_t spell_index);
62void __thiscall remove_curse_handler(SF_CGdSpell *_this, uint16_t spell_index);
63void __thiscall regenerate_handler(SF_CGdSpell *_this, uint16_t spell_index);
64void __thiscall hallow_handler(SF_CGdSpell *_this, uint16_t spell_index);
65void __thiscall fireshield2_handler(SF_CGdSpell *_this, uint16_t spell_index);
66void __thiscall thorn_shield2_handler(SF_CGdSpell *_this, uint16_t spell_index);
67void __thiscall forget_handler(SF_CGdSpell *_this, uint16_t spell_index);
68void __thiscall self_illusion_handler(SF_CGdSpell *_this, uint16_t spell_index);
69void __thiscall retention_handler(SF_CGdSpell *_this, uint16_t spell_index);
70void __thiscall brilliance_handler(SF_CGdSpell *_this, uint16_t spell_index);
71void __thiscall sacrifice_mana_handler(SF_CGdSpell *_this,
72 uint16_t spell_index);
73void __thiscall manatap_handler(SF_CGdSpell *_this, uint16_t spell_index);
74void __thiscall manadrain_handler(SF_CGdSpell *_this, uint16_t spell_index);
75void __thiscall shock_handler(SF_CGdSpell *_this, uint16_t spell_index);
76void __thiscall disrupt_handler(SF_CGdSpell *_this, uint16_t spell_index);
77void __thiscall confuse_handler(SF_CGdSpell *_this, uint16_t spell_index);
78void __thiscall rain_of_fire_handler(SF_CGdSpell *_this, uint16_t spell_index);
79void __thiscall blizzard_handler(SF_CGdSpell *_this, uint16_t spell_index);
80void __thiscall acid_cloud_handler(SF_CGdSpell *_this, uint16_t spell_index);
81void __thiscall stone_rain_handler(SF_CGdSpell *_this, uint16_t spell_index);
82void __thiscall amok_handler(SF_CGdSpell *_this, uint16_t spell_index);
83void __thiscall extinct_handler(SF_CGdSpell *_this, uint16_t spell_index);
84void __thiscall detect_metal_handler(SF_CGdSpell *_this, uint16_t spell_index);
85void __thiscall detect_magic_handler(SF_CGdSpell *_this, uint16_t spell_index);
86void __thiscall unkn_spell_handler(SF_CGdSpell *_this, uint16_t spell_index);
87void __thiscall invisibility_handler(SF_CGdSpell *_this, uint16_t spell_index);
88void __thiscall stone_handler(SF_CGdSpell *_this, uint16_t spell_index);
89void __thiscall aura_handler(SF_CGdSpell *_this, uint16_t spell_index);
90void __thiscall suicide_death_handler(SF_CGdSpell *_this, uint16_t spell_index);
91void __thiscall feign_death_handler(SF_CGdSpell *_this, uint16_t spell_index);
92void __thiscall dispel_white_aura_handler(SF_CGdSpell *_this,
93 uint16_t spell_index);
94void __thiscall suffocation_handler(SF_CGdSpell *_this, uint16_t spell_index);
95void __thiscall inablility_handler(SF_CGdSpell *_this, uint16_t spell_index);
96void __thiscall slow_fighting_handler(SF_CGdSpell *_this, uint16_t spell_index);
97void __thiscall suicide_heal_handler(SF_CGdSpell *_this, uint16_t spell_index);
98void __thiscall dominate_animal_handler(SF_CGdSpell *_this,
99 uint16_t spell_index);
100void __thiscall dispel_black_aura_handler(SF_CGdSpell *_this,
101 uint16_t spell_index);
102void __thiscall dexterity_handler(SF_CGdSpell *_this, uint16_t spell_index);
103void __thiscall endurance_handler(SF_CGdSpell *_this, uint16_t spell_index);
104void __thiscall fast_fighting_handler(SF_CGdSpell *_this, uint16_t spell_index);
105void __thiscall distract_handler(SF_CGdSpell *_this, uint16_t spell_index);
106void __thiscall dominate_handler(SF_CGdSpell *_this, uint16_t spell_index);
107void __thiscall charm_handler(SF_CGdSpell *_this, uint16_t spell_index);
108void __thiscall befriend_handler(SF_CGdSpell *_this, uint16_t spell_index);
109void __thiscall disenchant_handler(SF_CGdSpell *_this, uint16_t spell_index);
110void __thiscall charisma_handler(SF_CGdSpell *_this, uint16_t spell_index);
111void __thiscall shockwave_handler(SF_CGdSpell *_this, uint16_t spell_index);
112void __thiscall demoralization_handler(SF_CGdSpell *_this,
113 uint16_t spell_index);
114void __thiscall enlightenment_handler(SF_CGdSpell *_this, uint16_t spell_index);
115void __thiscall meditation_handler(SF_CGdSpell *_this, uint16_t spell_index);
116void __thiscall wave_handler(SF_CGdSpell *_this, uint16_t spell_index);
117void __thiscall melt_resistance_handler(SF_CGdSpell *_this,
118 uint16_t spell_index);
119void __thiscall chill_resistance_handler(SF_CGdSpell *_this,
120 uint16_t spell_index);
121void __thiscall rock_bullet_handler(SF_CGdSpell *_this, uint16_t spell_index);
122void __thiscall conservation_handler(SF_CGdSpell *_this, uint16_t spell_index);
123void __thiscall tower_arrow_handler(SF_CGdSpell *_this, uint16_t spell_index);
124void __thiscall tower_healing_handler(SF_CGdSpell *_this, uint16_t spell_index);
125void __thiscall tower_icestrike_handler(SF_CGdSpell *_this,
126 uint16_t spell_index);
127void __thiscall lifetap_aura_handler(SF_CGdSpell *_this, uint16_t spell_index);
128void __thiscall fireball2_handler(SF_CGdSpell *_this, uint16_t spell_index);
129void __thiscall ability_warcry_handler(SF_CGdSpell *_this,
130 uint16_t spell_index);
131void __thiscall ability_benefactions_handler(SF_CGdSpell *_this,
132 uint16_t spell_index);
133void __thiscall ability_patronize_handler(SF_CGdSpell *_this,
134 uint16_t spell_index);
135void __thiscall ability_endurance_handler(SF_CGdSpell *_this,
136 uint16_t spell_index);
137void __thiscall ability_berserk_handler(SF_CGdSpell *_this,
138 uint16_t spell_index);
139void __thiscall ability_boons_handler(SF_CGdSpell *_this, uint16_t spell_index);
140void __thiscall ability_shelter_handler(SF_CGdSpell *_this,
141 uint16_t spell_index);
142void __thiscall ability_durability_handler(SF_CGdSpell *_this,
143 uint16_t spell_index);
144void __thiscall ability_trueshot_handler(SF_CGdSpell *_this,
145 uint16_t spell_index);
146void __thiscall ability_steelskin_handler(SF_CGdSpell *_this,
147 uint16_t spell_index);
148void __thiscall ability_salvo_handler(SF_CGdSpell *_this, uint16_t spell_index);
149void __thiscall spark_handler(SF_CGdSpell *_this, uint16_t spell_index);
150void __thiscall tower_hypnotize_handler(SF_CGdSpell *_this,
151 uint16_t spell_index);
152void __thiscall tower_pain_handler(SF_CGdSpell *_this, uint16_t spell_index);
153void __thiscall tower_stone_handler(SF_CGdSpell *_this, uint16_t spell_index);
154void __thiscall cloak_of_nor_handler(SF_CGdSpell *_this, uint16_t spell_index);
155void __thiscall unkn_spell2_handler(SF_CGdSpell *_this, uint16_t spell_index);
156void __thiscall freeze2_handler(SF_CGdSpell *_this, uint16_t spell_index);
157void __thiscall freeze3_handler(SF_CGdSpell *_this, uint16_t spell_index);
158void __thiscall lava_bullet_handler(SF_CGdSpell *_this, uint16_t spell_index);
159void __thiscall tower_extinct_handler(SF_CGdSpell *_this, uint16_t spell_index);
160void __thiscall manatap_aura_handler(SF_CGdSpell *_this, uint16_t spell_index);
161void __thiscall firebane_handler(SF_CGdSpell *_this, uint16_t spell_index);
162void __thiscall black_essence_handler(SF_CGdSpell *_this, uint16_t spell_index);
163void __thiscall white_essence_handler(SF_CGdSpell *_this, uint16_t spell_index);
164void __thiscall chain_handler(SF_CGdSpell *_this, uint16_t spell_index);
165void __thiscall eternity_aura_handler(SF_CGdSpell *_this, uint16_t spell_index);
166void __thiscall elemental_essence_handler(SF_CGdSpell *_this,
167 uint16_t spell_index);
168void __thiscall mental_essence_handler(SF_CGdSpell *_this,
169 uint16_t spell_index);
170void __thiscall black_almightness_handler(SF_CGdSpell *_this,
171 uint16_t spell_index);
172void __thiscall white_almightness_handler(SF_CGdSpell *_this,
173 uint16_t spell_index);
174void __thiscall elemental_almightness_handler(SF_CGdSpell *_this,
175 uint16_t spell_index);
176void __thiscall mental_almightness_handler(SF_CGdSpell *_this,
177 uint16_t spell_index);
178void __thiscall elemental_almightness2_handler(SF_CGdSpell *_this,
179 uint16_t spell_index);
180void __thiscall elemental_essence2_handler(SF_CGdSpell *_this,
181 uint16_t spell_index);
182void __thiscall assistance_handler(SF_CGdSpell *_this, uint16_t spell_index);
183void __thiscall holy_touch_handler(SF_CGdSpell *_this, uint16_t spell_index);
184void __thiscall revenge_handler(SF_CGdSpell *_this, uint16_t spell_index);
185void __thiscall area_roots_handler(SF_CGdSpell *_this, uint16_t spell_index);
186void __thiscall roots_handler(SF_CGdSpell *_this, uint16_t spell_index);
187void __thiscall reinforcement_handler(SF_CGdSpell *_this, uint16_t spell_index);
188void __thiscall cannibalize_handler(SF_CGdSpell *_this, uint16_t spell_index);
189void __thiscall torture_handler(SF_CGdSpell *_this, uint16_t spell_index);
190void __thiscall dominate_undead_handler(SF_CGdSpell *_this,
191 uint16_t spell_index);
192void __thiscall mutation_handler(SF_CGdSpell *_this, uint16_t spell_index);
193void __thiscall area_darkness_handler(SF_CGdSpell *_this, uint16_t spell_index);
194void __thiscall area_freeze_handler(SF_CGdSpell *_this, uint16_t spell_index);
195void __thiscall clay_feet_handler(SF_CGdSpell *_this, uint16_t spell_index);
196void __thiscall mirage_handler(SF_CGdSpell *_this, uint16_t spell_index);
197void __thiscall feedback_handler(SF_CGdSpell *_this, uint16_t spell_index);
198void __thiscall area_hypnotize_handler(SF_CGdSpell *_this,
199 uint16_t spell_index);
200void __thiscall area_confuse_handler(SF_CGdSpell *_this, uint16_t spell_index);
201void __thiscall manashield_handler(SF_CGdSpell *_this, uint16_t spell_index);
202void __thiscall shift_mana_handler(SF_CGdSpell *_this, uint16_t spell_index);
203void __thiscall ability_shift_life_handler(SF_CGdSpell *_this,
204 uint16_t spell_index);
205void __thiscall ability_riposte_handler(SF_CGdSpell *_this,
206 uint16_t spell_index);
207void __thiscall ability_critical_hits_handler(SF_CGdSpell *_this,
208 uint16_t spell_index);
209void __thiscall belial_effect_handler(SF_CGdSpell *_this, uint16_t spell_index);
210
211#endif
Group of Structures and Enums used throught SFSF.
void __thiscall shock_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall petrify_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall manatap_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall inflexibility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fog_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall raise_dead_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall charm_animal_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall freeze_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall icestrike_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall suicide_death_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall retention_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fireburst_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall healing_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall extinct_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall acid_cloud_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_icestrike_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall belial_effect_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall elemental_almightness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fireball_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall holy_touch_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall manadrain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall manatap_aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_critical_hits_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_pain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_salvo_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall charisma_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall mental_essence_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall cannibalize_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall suicide_heal_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall pestilence_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall poison_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall spark_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dominate_undead_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall detect_magic_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall cloak_of_nor_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall death_grasp_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall decay2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall self_illusion_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall black_essence_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall thorn_shield_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_roots_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall mutation_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fireshield_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall befriend_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall feign_death_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall white_essence_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall iceshield3_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_hypnotize_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall black_almightness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall hypnotize_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_durability_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall endurance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall meditation_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall hallow_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall sentinel_healing_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall shockwave_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall cure_disease_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall suffocation_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall roots_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_trueshot_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_quickness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall revenge_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall torture_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall slowness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall iceshield2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall brilliance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall mirage_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_steelskin_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_slowness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall quickness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall sacrifice_mana_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_arrow_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall manashield_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dominate_animal_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall amok_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall slow_fighting_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall default_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall chill_resistance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall illuminate_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall lava_bullet_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_extinct_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall mental_almightness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall iceshield_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall strength_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall death_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_freeze_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall eternity_aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_strength_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dispel_white_aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall rain_of_fire_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dexterity_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall freeze3_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dominate_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_darkness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dark_banishing_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fireshield2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_endurance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall disenchant_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall guard_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall clay_feet_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_confuse_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall invisibility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_boons_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall decay1_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall enlightenment_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall elemental_essence2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_plague_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_weaken_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall wave_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall elemental_essence_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_inflexibility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall flexibility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall melt_resistance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall remediless_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall chain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall feedback_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall conservation_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall confuse_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall pain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_shift_life_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall inablility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall summons_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall remove_curse_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall invulnerability_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_healing_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall demoralization_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall lifetap_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_warcry_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall stone_rain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall stone_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_patronize_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall white_almightness_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall charm_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall forget_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall lifetap_aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall rock_bullet_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_healing_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_pain_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall dispel_black_aura_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall elemental_almightness2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall regenerate_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall thorn_shield2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall firebane_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall area_flexibility_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall reinforcement_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fast_fighting_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_hypnotize_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall blizzard_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall detect_metal_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_riposte_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall tower_stone_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall freeze2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall unkn_spell2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall cure_poison_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_benefactions_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall weaken_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall shift_mana_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_berserk_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall ability_shelter_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall assistance_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall distract_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall unkn_spell_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall fireball2_handler(SF_CGdSpell *_this, uint16_t spell_index)
void __thiscall disrupt_handler(SF_CGdSpell *_this, uint16_t spell_index)