Spellforce-Spell-framework
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#include <stdint.h>
#include <stdbool.h>
#include "sf_general_structures.h"
#include "sf_effect_functions.h"
#include "sf_ai_functions.h"
Go to the source code of this file.
Data Structures | |
struct | SFSpell |
struct | RegistrationFunctions |
A structure dedicated to the registration of spells This structure holds functions that are used to create a representation of a spell within the framework. We then translate this representation into a viable Spellforce Spell. More... | |
Typedefs | |
typedef uint16_t(__thiscall * | damage_handler_ptr) (SF_CGdFigureToolbox *_toolbox, uint16_t source, uint16_t target, uint16_t current_damage, uint16_t is_spell_damage, uint32_t is_ranged_damage, uint16_t spell_id) |
typedef void(__thiscall * | handler_ptr) (SF_CGdSpell *, uint16_t) |
typedef uint32_t(__thiscall * | ai_aoe_handler_ptr) (SF_CGdBattleDevelopment *_this, SF_Coord *position, uint16_t spell_line, SF_CGdResourceSpell *spell_data) |
typedef uint32_t(__thiscall * | ai_single_handler_ptr) (SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data) |
typedef uint32_t(__thiscall * | ai_avoidance_handler_ptr) (CGdAIBattleData *_this, uint16_t figure_index, uint16_t spell_line) |
typedef uint16_t(__thiscall * | onhit_handler_ptr) (SF_CGdFigureJobs *, uint16_t source, uint16_t target, uint16_t damage) |
typedef int(__thiscall * | refresh_handler_ptr) (SF_CGdSpell *, uint16_t) |
typedef SFSpell *(__thiscall * | registerSpell_ptr) (uint16_t spell_id) |
typedef void(__thiscall * | linkTypeHandler_ptr) (SFSpell *spell, handler_ptr typeHandler) |
typedef void(__thiscall * | linkEffectHandler_ptr) (SFSpell *spell, uint16_t spell_effect_id, handler_ptr effectHandler) |
typedef void(__thiscall * | linkEndHandler_ptr) (SFSpell *spell, handler_ptr endHandler) |
typedef void(__thiscall * | linkOnHitHandler_ptr) (SFSpell *spell, onhit_handler_ptr onhitHandler, OnHitPhase phase) |
typedef void(__thiscall * | applySpellTag_ptr) (SFSpell *spell, SpellTag tag) |
typedef void(__thiscall * | linkSubEffectHandler_ptr) (SFSpell *spell, sub_effect_handler_ptr handler) |
typedef void(__thiscall * | linkRefreshHandler_ptr) (SFSpell *spell, refresh_handler_ptr handler) |
typedef void(__thiscall * | linkDealDamageHandler_ptr) (SFSpell *spell, damage_handler_ptr handler, SpellDamagePhase phase) |
typedef void(__thiscall * | linkSingleTargetAIHandler_ptr) (SFSpell *spell, ai_single_handler_ptr handler) |
typedef void(__thiscall * | linkAOEAIHandler_ptr) (SFSpell *spell, ai_aoe_handler_ptr handler) |
typedef void(__thiscall * | linkAvoidanceAIHandler_ptr) (SFSpell *spell, ai_avoidance_handler_ptr handler) |
typedef uint32_t(__thiscall * ai_aoe_handler_ptr) (SF_CGdBattleDevelopment *_this, SF_Coord *position, uint16_t spell_line, SF_CGdResourceSpell *spell_data) |
Definition at line 16 of file sf_registration_functions.h.
typedef uint32_t(__thiscall * ai_avoidance_handler_ptr) (CGdAIBattleData *_this, uint16_t figure_index, uint16_t spell_line) |
Definition at line 22 of file sf_registration_functions.h.
typedef uint32_t(__thiscall * ai_single_handler_ptr) (SF_CGdBattleDevelopment *_this, uint16_t target_index, uint16_t spell_line, SF_CGdResourceSpell *spell_data) |
Definition at line 19 of file sf_registration_functions.h.
Definition at line 60 of file sf_registration_functions.h.
typedef uint16_t(__thiscall * damage_handler_ptr) (SF_CGdFigureToolbox *_toolbox, uint16_t source, uint16_t target, uint16_t current_damage, uint16_t is_spell_damage, uint32_t is_ranged_damage, uint16_t spell_id) |
Definition at line 7 of file sf_registration_functions.h.
typedef void(__thiscall * handler_ptr) (SF_CGdSpell *, uint16_t) |
Definition at line 15 of file sf_registration_functions.h.
typedef void(__thiscall * linkAOEAIHandler_ptr) (SFSpell *spell, ai_aoe_handler_ptr handler) |
Definition at line 71 of file sf_registration_functions.h.
typedef void(__thiscall * linkAvoidanceAIHandler_ptr) (SFSpell *spell, ai_avoidance_handler_ptr handler) |
Definition at line 73 of file sf_registration_functions.h.
typedef void(__thiscall * linkDealDamageHandler_ptr) (SFSpell *spell, damage_handler_ptr handler, SpellDamagePhase phase) |
Definition at line 66 of file sf_registration_functions.h.
typedef void(__thiscall * linkEffectHandler_ptr) (SFSpell *spell, uint16_t spell_effect_id, handler_ptr effectHandler) |
Definition at line 56 of file sf_registration_functions.h.
typedef void(__thiscall * linkEndHandler_ptr) (SFSpell *spell, handler_ptr endHandler) |
Definition at line 57 of file sf_registration_functions.h.
typedef void(__thiscall * linkOnHitHandler_ptr) (SFSpell *spell, onhit_handler_ptr onhitHandler, OnHitPhase phase) |
Definition at line 59 of file sf_registration_functions.h.
typedef void(__thiscall * linkRefreshHandler_ptr) (SFSpell *spell, refresh_handler_ptr handler) |
Definition at line 64 of file sf_registration_functions.h.
typedef void(__thiscall * linkSingleTargetAIHandler_ptr) (SFSpell *spell, ai_single_handler_ptr handler) |
Definition at line 69 of file sf_registration_functions.h.
typedef void(__thiscall * linkSubEffectHandler_ptr) (SFSpell *spell, sub_effect_handler_ptr handler) |
Definition at line 62 of file sf_registration_functions.h.
typedef void(__thiscall * linkTypeHandler_ptr) (SFSpell *spell, handler_ptr typeHandler) |
Definition at line 54 of file sf_registration_functions.h.
typedef uint16_t(__thiscall * onhit_handler_ptr) (SF_CGdFigureJobs *, uint16_t source, uint16_t target, uint16_t damage) |
Definition at line 25 of file sf_registration_functions.h.
typedef int(__thiscall * refresh_handler_ptr) (SF_CGdSpell *, uint16_t) |
Definition at line 29 of file sf_registration_functions.h.
typedef SFSpell *(__thiscall * registerSpell_ptr) (uint16_t spell_id) |
Definition at line 52 of file sf_registration_functions.h.