#include <stdint.h>
#include <stdbool.h>
#include "sf_general_structures.h"
Go to the source code of this file.
|
typedef void(__thiscall * | figureIteratorInit_ptr) (CGdFigureIterator *iterator, uint16_t x_start, uint16_t y_start, uint16_t x_end, uint16_t y_end) |
|
typedef void(__thiscall * | figureIteratorSetPointers_ptr) (CGdFigureIterator *iterator, SF_CGdFigure *figure, void *AutoClass22, void *CGdWorld) |
|
typedef void(__thiscall * | iteratorSetArea_ptr) (CGdFigureIterator *iterator, SF_Coord *position, uint16_t radius) |
|
typedef uint16_t(__thiscall * | getNextFigure_ptr) (CGdFigureIterator *iterator) |
|
typedef void(__thiscall * | setupFigureIterator_ptr) (CGdFigureIterator *iterator, SF_CGdSpell *spell) |
|
typedef void(__thiscall * | disposeFigureIterator_ptr) (CGdFigureIterator *iterator) |
|
typedef void(__thiscall * | buildingIteratorInit_ptr) (CGdBuildingIterator *iterator, uint16_t x_start, uint16_t y_start, uint16_t x_end, uint16_t y_end) |
|
typedef void(__thiscall * | buildingIteratorSetPointers_ptr) (CGdBuildingIterator *iterator, void *SF_CGdBuilding, void *AutoClass22, void *CGdWorld) |
|
typedef uint16_t(__thiscall * | getNextBuilding_ptr) (CGdBuildingIterator *_this) |
|
◆ buildingIteratorInit_ptr
typedef void(__thiscall * buildingIteratorInit_ptr) (CGdBuildingIterator *iterator, uint16_t x_start, uint16_t y_start, uint16_t x_end, uint16_t y_end) |
◆ buildingIteratorSetPointers_ptr
◆ disposeFigureIterator_ptr
◆ figureIteratorInit_ptr
typedef void(__thiscall * figureIteratorInit_ptr) (CGdFigureIterator *iterator, uint16_t x_start, uint16_t y_start, uint16_t x_end, uint16_t y_end) |
◆ figureIteratorSetPointers_ptr
◆ getNextBuilding_ptr
◆ getNextFigure_ptr
◆ iteratorSetArea_ptr
◆ setupFigureIterator_ptr