Spellforce-Spell-framework
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sf_subeffect_registry.h
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1#pragma once
2
3#include <stdint.h>
4#include "../../../api/sfsf.h"
5
6extern void registerSubEffectHandler(uint16_t spell_line,
8extern sub_effect_handler_ptr get_sub_effect_handler(uint16_t spell_line);
void(__thiscall * sub_effect_handler_ptr)(SF_CGDEffect *, uint16_t effect_index)
sub_effect_handler_ptr get_sub_effect_handler(uint16_t spell_line)
void registerSubEffectHandler(uint16_t spell_line, sub_effect_handler_ptr handler)
void register_vanilla_sub_effect_handlers()