1#ifndef SF_SPELLEFFECT_REGISTRY_H
2#define SF_SPELLEFFECT_REGISTRY_H
void(__thiscall * handler_ptr)(SF_CGdSpell *, uint16_t)
void __thiscall register_vanilla_effect_handlers()
handler_ptr get_spell_effect(const uint16_t spell_job)
void registerEffectHandler(uint16_t spell_job, handler_ptr handler)