1#ifndef SF_ONHIT_HANDLER_H
2#define SF_ONHIT_HANDLER_H
12 uint16_t source_index,
13 uint16_t target_index,
16 uint16_t source_index,
17 uint16_t target_index,
20 uint16_t source_index,
21 uint16_t target_index,
24 uint16_t source_index,
25 uint16_t target_index,
28 uint16_t source_index,
29 uint16_t target_index,
32 uint16_t source_index,
33 uint16_t target_index,
36 uint16_t source_index,
37 uint16_t target_index,
uint16_t __thiscall critical_hits_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall endurance_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall warcry_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall assistance_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall berserk_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall riposte_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall durability_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)
uint16_t __thiscall trueshot_onhit_handler(SF_CGdFigureJobs *_this, uint16_t source_index, uint16_t target_index, uint16_t damage)