Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- s -
- sacrifice_mana_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- sacrifice_mana_end_handler() : sf_spellend_handlers.h
- sacrifice_mana_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- SEIGE_AURA_SPELL : sf_general_structures.h
- self_illusion_end_handler() : sf_spellend_handlers.h
- self_illusion_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- sentinel_healing_end_handler() : sf_spellend_handlers.h
- sentinel_healing_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- set_btn_index_ptr : sf_wrappers.h
- set_btn_name_ptr : sf_wrappers.h
- set_button_flag_ptr : sf_wrappers.h
- set_button_index : sf_wrappers.c, sf_wrappers.h
- set_button_name : sf_wrappers.c, sf_wrappers.h
- set_container_alpha : sf_wrappers.c, sf_wrappers.h
- set_font : sf_wrappers.c, sf_wrappers.h
- set_label_color : sf_wrappers.c, sf_wrappers.h
- set_label_color_ptr : sf_wrappers.h
- set_label_flags_ptr : sf_general_structures.h
- set_menu_button_flag : sf_wrappers.c, sf_wrappers.h
- setAggroValue_ptr : sf_figure_functions.h
- setAICurrentActionRanking_ptr : sf_ai_functions.h
- setEffectDone_ptr : sf_spell_functions.h
- setEffectXData_ptr : sf_effect_functions.h
- setJobToDoCount_ptr : sf_figure_functions.h
- setTask_ptr : sf_figure_functions.h
- setup_logger() : sf_wrappers.c, sf_wrappers.h
- setup_menu_container_data : sf_wrappers.c, sf_wrappers.h
- setup_menu_container_data_ptr : sf_wrappers.h
- setupFigureIterator() : sf_wrappers.c, sf_wrappers.h
- setupFigureIterator_ptr : sf_iterator_functions.h
- setWalkSpeed_ptr : sf_figure_functions.h
- setXData_ptr : sf_spell_functions.h
- sf_ai_avoidance_default_handler() : sf_ai_avoidance_handlers.cpp, sf_ai_avoidance_handlers.h
- sf_ai_avoidance_freeze_handler() : sf_ai_avoidance_handlers.cpp, sf_ai_avoidance_handlers.h
- sf_ai_avoidance_hypnotize_handler() : sf_ai_avoidance_handlers.cpp, sf_ai_avoidance_handlers.h
- sf_ai_avoidance_invulnerability_handler() : sf_ai_avoidance_handlers.cpp, sf_ai_avoidance_handlers.h
- sf_ai_avoidance_shield_handler() : sf_ai_avoidance_handlers.cpp, sf_ai_avoidance_handlers.h
- SF_CGdBuilding : sf_general_structures.h
- SF_CGDEffect : sf_general_structures.h
- SF_CGdFigureJobs : sf_general_structures.h
- SF_CGdFigureToolbox : sf_general_structures.h
- SF_CGdSpell : sf_general_structures.h
- SF_CGdWorld : sf_general_structures.h
- SF_CGdWorldToolBox : sf_general_structures.h
- sf_click_horizontal_button() : sf_menu_hook.c, sf_menu_hook.h
- sf_click_vertical_button() : sf_menu_hook.c, sf_menu_hook.h
- sf_damage_hook() : sf_damage_hook.c, sf_damage_hook.h
- sf_deal_damage() : sf_damage_hook.c
- sf_endspell_hook() : sf_endspell_hook.c, sf_endspell_hook.h
- SF_GdEffect : sf_general_structures.h
- sf_get_spell_id() : sf_wrappers.c, sf_wrappers.h
- sf_handle_button_flashing_maybe() : sf_menu_hook.h
- sf_logger : sf_wrappers.c
- sf_menu_hook() : sf_menu_hook.c, sf_menu_hook.h
- sf_onhit_hook() : sf_onhit_hook.c, sf_onhit_hook.h
- sf_refresh_hook() : sf_refresh_hook.c, sf_refresh_hook.h
- sf_spelleffect_hook() : sf_spelleffect_hook.c, sf_spelleffect_hook.h
- sf_spelltype_hook() : sf_spelltype_hook.c, sf_spelltype_hook.h
- SF_String_ctor_ptr : sf_wrappers.h
- SF_String_dtor_ptr : sf_wrappers.h
- sf_subeffect_hook() : sf_subeffect_hook.c, sf_subeffect_hook.h
- sf_ui_overlay_fix() : sf_menu_hook.c, sf_menu_hook.h
- sfsf : TestMod.cpp
- sfsf_version_label : sf_menu_hook.h
- shields_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- shift_life_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- shift_mana_end_handler() : sf_spellend_handlers.h
- shift_mana_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- shock_end_handler() : sf_spellend_handlers.h
- shock_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- shockwave_end_handler() : sf_spellend_handlers.h
- shockwave_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- show_mod_list() : sf_wrappers.c
- show_mod_list_callback() : sf_general_structures.h, sf_wrappers.c
- signum() : sf_ai_hook.c
- SKIP_ONCE : sf_general_structures.h
- slow_fighting_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- slow_fighting_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- slow_fighting_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- slowness_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- slowness_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- slowness_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- spark_end_handler() : sf_spellend_handlers.h
- spark_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- SPAWN : sf_general_structures.h
- SPELL_CONSERVATION_SHIELD : sf_general_structures.h
- SPELL_DOUBLE_DAMAGE : sf_general_structures.h
- SPELL_PESTILENCE_DAMAGE : sf_general_structures.h
- SPELL_STAT_MUL_MODIFIER : sf_general_structures.h
- SPELL_STAT_MUL_MODIFIER2 : sf_general_structures.h
- SPELL_STAT_MUL_MODIFIER3 : sf_general_structures.h
- SPELL_STAT_MUL_MODIFIER4 : sf_general_structures.h
- SPELL_TAG_COUNT : sf_general_structures.h
- SPELL_TARGET : sf_general_structures.h
- SPELL_TICK_COUNT : sf_general_structures.h
- SPELL_TICK_COUNT_AUX : sf_general_structures.h
- spellAPI : TestMod.cpp, sf_hooks.c, sf_hooks.h
- spellClearFigureFlag() : sf_wrappers.c, sf_wrappers.h
- spellClearFigureFlag_ptr : sf_spell_functions.h
- SpellDamagePhase : sf_general_structures.h
- SpellDataKey : sf_general_structures.h
- spellEffectCallback() : sf_wrappers.c, sf_wrappers.h
- spellEffectCallback_ptr : sf_spell_functions.h
- SpellFlagKey : sf_spell_functions.h
- SpellTag : sf_general_structures.h
- STACKABLE_SPELL : sf_general_structures.h
- STAMINA : sf_figure_functions.h
- START_WALK : sf_general_structures.h
- START_WORK_AT_BUILDING_FORCE_JOB : sf_general_structures.h
- StatisticDataKey : sf_figure_functions.h
- steelskin_dmg_handler() : sf_spelldamage_handlers.cpp, sf_spelldamage_handlers.h
- stone_end_handler() : sf_spellend_handlers.h
- stone_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- stone_rain_end_handler() : sf_spellend_handlers.h
- stone_rain_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- STRENGTH : sf_figure_functions.h
- strength_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- strength_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- strength_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- sub_effect_handler_ptr : sf_effect_functions.h
- subMana_ptr : sf_figure_functions.h
- suffocation_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- suffocation_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- suffocation_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- suicide_death_end_handler() : sf_spellend_handlers.h
- suicide_death_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- suicide_heal_end_handler() : sf_spellend_handlers.h
- suicide_heal_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- summon_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- SUMMON_SPELL : sf_general_structures.h
- summons_end_handler() : sf_spellend_handlers.h
- summons_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- SUPERIOR_PATHING : sf_general_structures.h