Spellforce-Spell-framework
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sf_phys_effect_handlers.h File Reference
#include "../../api/sfsf.h"
#include "../../asi/sf_asi.h"
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Functions

void __thiscall stone_rain_phys_handler (SF_CGdEffect *_this, uint16_t effect_id)
uint16_t __thiscall spark_phys_handler (SF_CGdEffect *_this, uint16_t source, uint16_t target, bool *isSpellDamage, uint16_t damage)

Function Documentation

◆ spark_phys_handler()

uint16_t __thiscall spark_phys_handler ( SF_CGdEffect * _this,
uint16_t source,
uint16_t target,
bool * isSpellDamage,
uint16_t damage )

Definition at line 53 of file sf_phys_effect_handlers.cpp.

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◆ stone_rain_phys_handler()

void __thiscall stone_rain_phys_handler ( SF_CGdEffect * _this,
uint16_t effect_id )

Definition at line 5 of file sf_phys_effect_handlers.cpp.

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