Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- c -
- canFigureDoAction_ptr : sf_ai_functions.h
- canJobBeInterrupted() : sf_onhit_hook.c
- cannibalize_end_handler() : sf_spellend_handlers.h
- cannibalize_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- case_da_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- CAST_SPEED : sf_figure_functions.h
- CGdEffectType : sf_general_structures.h
- CGdFigureJobFlags : sf_general_structures.h
- CGdFigureTask : sf_general_structures.h
- chain_end_handler() : sf_spellend_handlers.h
- chain_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- CHAIN_SPELL : sf_general_structures.h
- CHARISMA : sf_figure_functions.h
- charisma_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- charisma_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- charisma_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- charm_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- charm_animal_end_handler() : sf_spellend_handlers.h
- charm_animal_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- charm_end_handler() : sf_spellend_handlers.h
- charm_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- CHECK_BATTLE : sf_general_structures.h
- CHECK_SPELLS_BEFORE_CHECK_BATTLE : sf_spell_functions.h
- CHECK_SPELLS_BEFORE_JOB2 : sf_spell_functions.h
- checkCanApply_ptr : sf_spell_functions.h
- chill_resistance_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- chill_resistance_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- chill_resistance_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- clay_feet_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- clay_feet_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- cleanup() : sf_modloader.c
- clearAction() : sf_ai_hook.c
- cloak_of_nor_end_handler() : sf_spellend_handlers.h
- cloak_of_nor_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- CMnuBase_setname : sf_wrappers.c
- CMnuBase_setname_ptr : sf_wrappers.h
- CMnuScreen_attach_control : sf_menu_hook.c, sf_menu_hook.h
- CMnuScreen_attach_control_ptr : sf_general_structures.h
- COMBAT_ABILITY_SPELL : sf_general_structures.h
- command_handler_removespell() : sf_spellend_handlers.h
- common_handler_check_battle() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_check_unfreeze() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_check_unfreeze2() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_done() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_job_battle_check() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_job_battle_check2() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_unfreeze() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_sub_effect_handler() : sf_sub_effect_handlers.cpp, sf_sub_effect_handlers.h
- confuse_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- confuse_end_handler() : sf_spellend_handlers.h
- confuse_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- conservation_dmg_handler() : sf_spelldamage_handlers.cpp, sf_spelldamage_handlers.h
- conservation_end_handler() : sf_spellend_handlers.h
- conservation_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- console_log() : sf_console_hook.c, sf_console_hook.h
- console_print_ptr : sf_general_structures.h
- construct_default_sf_string_ptr : sf_general_structures.h
- construct_start_menu_ptr : sf_general_structures.h
- container_add_control_ptr : sf_general_structures.h
- container_alpha_ptr : sf_wrappers.h
- CORPSE_CANT_ROT : sf_general_structures.h
- COUNT : sf_general_structures.h
- create_button_func : sf_wrappers.c, sf_wrappers.h
- create_button_ptr : sf_wrappers.h
- create_option_ptr : sf_general_structures.h
- createModInfo() : sf_hooks.h, sf_wrappers.c
- createModInfo_ptr : sfsf.h
- critical_hits_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- critical_hits_onhit_handler() : sf_onhit_handlers.cpp, sf_onhit_handlers.h
- cuiVideoSequence_constructor : sf_menu_hook.c, sf_menu_hook.h
- cuiVideoSequence_constructor_ptr : sf_general_structures.h
- CUR_ACTIVE_DIALOG : sf_general_structures.h
- cure_disease_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- cure_disease_end_handler() : sf_spellend_handlers.h
- cure_disease_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- cure_poison_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- cure_poison_end_handler() : sf_spellend_handlers.h
- cure_poison_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- custom_spelleffect_handler() : TestMod.cpp
- custom_spellend_handler() : TestMod.cpp
- custom_spelltype_handler() : TestMod.cpp