Spellforce-Spell-framework
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- c -
calculate_total_pages() :
sf_ui_wrappers.c
calculate_total_unique_mods() :
sf_ui_wrappers.c
CAMPAIGN_AUTHOR_H :
sf_campaign_hook.c
CAMPAIGN_AUTHOR_Y :
sf_campaign_hook.c
CAMPAIGN_DESC_H :
sf_campaign_hook.c
CAMPAIGN_DESC_WRAP :
sf_campaign_hook.c
CAMPAIGN_DESC_Y :
sf_campaign_hook.c
CAMPAIGN_FIELD_AUTHOR :
sf_campaign_loader.h
CAMPAIGN_FIELD_AVATAR_TYPE :
sf_campaign_loader.h
CAMPAIGN_FIELD_CAMPAIGN_FOLDER :
sf_campaign_loader.h
CAMPAIGN_FIELD_CAMPAIGN_NAME_ID :
sf_campaign_loader.h
CAMPAIGN_FIELD_DESCRIPTION :
sf_campaign_loader.h
CAMPAIGN_FIELD_INTRO_VIDEO :
sf_campaign_loader.h
CAMPAIGN_FIELD_NAME :
sf_campaign_loader.h
CAMPAIGN_FIELD_START_MAP :
sf_campaign_loader.h
CAMPAIGN_FIELD_STARTERKIT :
sf_campaign_loader.h
CAMPAIGN_FIELD_TUTORIAL_MAP :
sf_campaign_loader.h
CAMPAIGN_FIELD_UNKNOWN :
sf_campaign_loader.h
campaign_hook_on_main_menu() :
sf_campaign_hook.c
campaign_launch_flow() :
sf_campaign_hook.c
CAMPAIGN_NAME_H :
sf_campaign_hook.c
CAMPAIGN_NAME_Y :
sf_campaign_hook.c
CAMPAIGN_PANEL_WIDTH :
sf_campaign_hook.c
CAMPAIGN_PLAY_H :
sf_campaign_hook.c
CAMPAIGN_PLAY_W :
sf_campaign_hook.c
CAMPAIGN_PLAY_X :
sf_campaign_hook.c
CAMPAIGN_PLAY_Y :
sf_campaign_hook.c
CAMPAIGN_ROW_H :
sf_campaign_hook.c
CAMPAIGN_ROW_PITCH :
sf_campaign_hook.c
CAMPAIGN_ROW_W :
sf_campaign_hook.c
CAMPAIGN_ROW_X :
sf_campaign_hook.c
CAMPAIGN_ROW_Y_START :
sf_campaign_hook.c
CampaignFieldKey :
sf_campaign_loader.h
canFigureDoAction_ptr :
sf_ai_functions.h
canJobBeInterrupted() :
sf_onhit_hook.c
cannibalize_end_handler() :
sf_spellend_handlers.h
cannibalize_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
case_da_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
CAST_SPEED :
sf_general_structures.h
cattle_breeder_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
cfgCtor_ptr :
sf_prepare_new_game.h
cfgDtor_ptr :
sf_prepare_new_game.h
cfgSetString_ptr :
sf_prepare_new_game.h
CGdControllerClient :
sf_general_structures.h
CGdEffectType :
sf_general_structures.h
CGdFigureJobFlags :
sf_general_structures.h
CGdFigureTask :
sf_general_structures.h
CGdMainGetAC34 :
sf_vanilla_fix_hook.c
CGdMainGetAC34_ptr :
sf_vanilla_fix_hook.c
CGdXDataExists :
sf_wrappers.c
CGdXDataExists_ptr :
sf_wrappers.c
chain_end_handler() :
sf_spellend_handlers.h
chain_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
CHAIN_SPELL :
sf_general_structures.h
CHARISMA :
sf_general_structures.h
charisma_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
charisma_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
charisma_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
charm_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
charm_animal_end_handler() :
sf_spellend_handlers.h
charm_animal_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
charm_end_handler() :
sf_spellend_handlers.h
charm_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
CHECK_BATTLE :
sf_general_structures.h
CHECK_SPELLS_BEFORE_CHECK_BATTLE :
sf_general_structures.h
CHECK_SPELLS_BEFORE_JOB2 :
sf_general_structures.h
checkCanApply_ptr :
sf_spell_functions.h
checkDirs() :
sf_campaign_hook.c
checkFileExists :
sf_campaign_hook.c
,
sf_campaign_hook.h
checkFileExists_ptr :
sf_campaign_hook.h
chill_resistance_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
chill_resistance_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
chill_resistance_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
claim_numeric_id() :
sf_error_registry.cpp
claim_string_id() :
sf_error_registry.cpp
clay_feet_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
clay_feet_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
cleanup() :
sf_modloader.c
clear_mod_errors() :
sf_error_registry.cpp
clearAction() :
sf_ai_hook.c
cloak_of_nor_end_handler() :
sf_spellend_handlers.h
cloak_of_nor_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
close_campaign_screen_callback() :
sf_campaign_hook.c
close_mod_list_callback() :
sf_ui_wrappers.c
CMnuBaseFlagGetter_ptr :
sf_campaign_hook.c
CMnuBaseIsVisible :
sf_campaign_hook.c
CMnuBaseSetName_ptr :
sf_ui_functions.h
CMnuLabel :
sf_general_structures.h
CMnuScreen_attach_control :
sf_menu_hook.c
,
sf_menu_hook.h
CMnuScreen_attach_control_ptr :
sf_general_structures.h
COMBAT_ABILITY_SPELL :
sf_general_structures.h
command_handler_removespell() :
sf_spellend_handlers.h
common_handler_check_battle() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_check_unfreeze() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_check_unfreeze2() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_done() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_job_battle_check() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_job_battle_check2() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_handler_unfreeze() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
common_sub_effect_handler() :
sf_sub_effect_handlers.cpp
,
sf_sub_effect_handlers.h
CONFIG_FILE :
sfsf.h
CONFLICT_BUILDING_ID :
sf_error_registry.h
CONFLICT_CAMPAIGN_AVATAR_TYPE :
sf_error_registry.h
CONFLICT_CAMPAIGN_FOLDER :
sf_error_registry.h
CONFLICT_CAMPAIGN_NAME :
sf_error_registry.h
CONFLICT_DOMAIN_COUNT :
sf_error_registry.h
CONFLICT_SPELL_EFFECT_ID :
sf_error_registry.h
CONFLICT_SPELL_ID :
sf_error_registry.h
ConflictDomain :
sf_error_registry.h
confuse_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
confuse_end_handler() :
sf_spellend_handlers.h
confuse_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
conservation_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
conservation_end_handler() :
sf_spellend_handlers.h
conservation_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
console_log() :
sf_console_hook.c
,
sf_console_hook.h
console_print_ptr :
sf_general_structures.h
construct_default_sf_string_ptr :
sf_general_structures.h
construct_start_menu_ptr :
sf_general_structures.h
container_add_control_ptr :
sf_general_structures.h
containerAddControl_ptr :
sf_ui_functions.h
CORPSE_CANT_ROT :
sf_general_structures.h
COUNT :
sf_general_structures.h
create_default_ini_file() :
sfsf.cpp
create_option_ptr :
sf_general_structures.h
createButton_ptr :
sf_ui_functions.h
createContainer() :
sf_ui_wrappers.c
,
sf_ui_wrappers.h
createContainer_ptr :
sf_ui_functions.h
CreateMenuPreMulti :
sf_prepare_new_game.c
CreateMenuPreMulti_ptr :
sf_prepare_new_game.h
CreateMnuHintExt :
sf_prepare_new_game.c
CreateMnuHintExt_ptr :
sf_prepare_new_game.h
createModInfo() :
sf_hooks.h
,
sf_ui_wrappers.c
createModInfo_ptr :
sfsf.h
CreateSplashScreen() :
sf_vanilla_fix_hook.c
createSplashScreen :
sf_vanilla_fix_hook.c
createSplashScreen_ptr :
sf_vanilla_fix_hook.c
CreateSplashScreenHelper() :
sf_vanilla_fix_hook.c
critical_hits_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
critical_hits_onhit_handler() :
sf_onhit_handlers.cpp
,
sf_onhit_handlers.h
CUiGame_009a1fd0 :
sf_campaign_hook.c
CUiGame_009a1fd0_ptr :
sf_campaign_hook.c
CUiGameZero :
sf_campaign_hook.c
CUiGameZero_ptr :
sf_campaign_hook.c
cuiVideoSequence_constructor :
sf_menu_hook.c
,
sf_menu_hook.h
cuiVideoSequence_constructor_ptr :
sf_general_structures.h
CUR_ACTIVE_DIALOG :
sf_general_structures.h
cure_disease_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
cure_disease_end_handler() :
sf_spellend_handlers.h
cure_disease_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
cure_poison_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
cure_poison_end_handler() :
sf_spellend_handlers.h
cure_poison_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
custom_spelleffect_handler() :
TestMod.cpp
custom_spellend_handler() :
TestMod.cpp
custom_spelltype_handler() :
TestMod.cpp
CUtlCallBackInit :
sf_campaign_hook.c
CUtlCallBackInit_ptr :
sf_campaign_hook.c
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