Spellforce-Spell-framework
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_
- d -
damage_handler_ptr :
sf_registration_structures.h
dark_banishing_end_handler() :
sf_spellend_handlers.h
dark_banishing_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dealDamage_ptr :
sf_toolbox_functions.h
death_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
DEATH_BLOW :
sf_general_structures.h
death_grasp_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
death_grasp_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
death_grasp_end_handler() :
sf_spellend_handlers.h
death_grasp_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
death_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
DEBUG_ALL :
sf_general_structures.h
DEBUG_HIGH :
sf_general_structures.h
DEBUG_INFO :
sf_general_structures.h
debug_level_to_string() :
sf_wrappers.c
,
sf_wrappers.h
DEBUG_LOW :
sf_general_structures.h
DEBUG_MED :
sf_general_structures.h
DebugLevel :
sf_general_structures.h
decay1_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
decay1_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
decay2_end_handler() :
sf_spellend_handlers.h
decay2_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
decay_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
DECLARE_FUNCTION :
sf_general_structures.h
,
sf_iterator_functions.h
decreaseHealth_ptr :
sf_figure_functions.h
decreaseUnitCount() :
sf_vanilla_fix_hook.c
decreaseUsedArmyUnitCount() :
sf_vanilla_fix_hook.c
DEFAULT :
sf_general_structures.h
default_aoe_offensive_ai_handler() :
sf_ai_aoe_handlers.cpp
,
sf_ai_aoe_handlers.h
default_done_handler() :
sf_building_done_handlers.cpp
,
sf_building_done_handlers.h
default_enchant_handler() :
sf_enchant_registry.cpp
default_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
default_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
default_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
default_offensive_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
default_phys_effect_handler() :
sf_phys_effect_registry.cpp
default_rain_handler() :
sf_phys_effect_registry.cpp
default_sub_effect_handler() :
sf_sub_effect_handlers.cpp
,
sf_sub_effect_handlers.h
default_support_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
defensive_aura_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
DEFINE_FUNCTION :
sf_hooks.h
demoralization_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
demoralization_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
destroyButton_ptr :
sf_ui_functions.h
destroyContainer_ptr :
sf_ui_functions.h
destroyLabel_ptr :
sf_ui_functions.h
detect_magic_end_handler() :
sf_spellend_handlers.h
detect_magic_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
detect_metal_end_handler() :
sf_spellend_handlers.h
detect_metal_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
DEXTERITY :
sf_general_structures.h
dexterity_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
dexterity_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dexterity_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
disenchant_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
disenchant_end_handler() :
sf_spellend_handlers.h
disenchant_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dispel_black_aura_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
dispel_black_aura_end_handler() :
sf_spellend_handlers.h
dispel_black_aura_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dispel_white_aura_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
dispel_white_aura_end_handler() :
sf_spellend_handlers.h
dispel_white_aura_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
disposeFigureIterator() :
sf_wrappers.c
,
sf_wrappers.h
disposeHealerList_ptr :
sf_figure_functions.h
disrupt_end_handler() :
sf_spellend_handlers.h
disrupt_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
distract_end_handler() :
sf_spellend_handlers.h
distract_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
DllMain() :
TestMod.cpp
,
sfsf.cpp
dmg_shield_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
do_not_cast_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
doArtisanAnimation :
sf_worker_logic_hook.c
doArtisanAnimation_ptr :
sf_worker_logic_hook.c
doMapOutCry_ptr :
sf_toolbox_functions.h
dominate_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
dominate_animal_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
dominate_animal_end_handler() :
sf_spellend_handlers.h
dominate_animal_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dominate_end_handler() :
sf_spellend_handlers.h
dominate_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
dominate_undead_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
dominate_undead_end_handler() :
sf_spellend_handlers.h
dominate_undead_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
DOMINATION_SPELL :
sf_general_structures.h
domination_spell_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
DStringConstructor_char :
sf_vanilla_fix_hook.c
DStringConstructor_char_ptr :
sf_vanilla_fix_hook.c
dump_offsets() :
sf_vanilla_fix_hook.c
dumpAuxEntry() :
sf_mod_registry.cpp
durability_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
durability_onhit_handler() :
sf_onhit_handlers.cpp
,
sf_onhit_handlers.h
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