Spellforce-Spell-framework
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_
- u -
uiAPI :
sf_vanilla_fix_hook.c
,
sf_hooks.c
,
sf_hooks.h
UNDEAD :
sf_general_structures.h
undead_bone_tower_done_handler() :
sf_building_done_handlers.cpp
,
sf_building_done_handlers.h
undead_bone_tower_done_handler2() :
sf_building_done_handlers.cpp
,
sf_building_done_handlers.h
undead_bone_tower_done_handler3() :
sf_building_done_handlers.cpp
,
sf_building_done_handlers.h
UNFREEZE :
sf_general_structures.h
UNKILLABLE :
sf_general_structures.h
unkn_spell2_end_handler() :
sf_spellend_handlers.h
unkn_spell2_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
unkn_spell_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
Unknown2_0x7d :
sf_general_structures.h
update_owner_resources() :
sf_worker_logic_hook.c
updateHunterList_ptr :
sf_worker_building_entry_handlers.cpp
updateLabelText() :
sf_ui_wrappers.c
,
sf_ui_wrappers.h
updateLabelText_ptr :
sf_ui_functions.h
updatePreloadUnknown_0x54_ptr :
sf_prepare_new_game.h
updateProduction_ptr :
sf_building_functions.h
updateScavengerList_ptr :
sf_worker_building_entry_handlers.cpp
updateStepCount :
sf_effect_hook.c
updateStepCount_ptr :
sf_effect_hook.c
USED_FOR_REVENGE :
sf_general_structures.h
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