Spellforce-Spell-framework
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_
- f -
F_CHECK_SPELLS_BEFORE_CHECK_BATTLE :
sf_general_structures.h
F_CHECK_SPELLS_BEFORE_JOB :
sf_general_structures.h
f_create_menu_option :
sf_menu_hook.c
,
sf_menu_hook.h
FARM_BUILDING :
sf_general_structures.h
farmer_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
fast_fighting_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
fast_fighting_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
fast_fighting_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
feedback_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
feedback_end_handler() :
sf_spellend_handlers.h
feedback_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
feign_death_dmg_handler() :
sf_spelldamage_handlers.cpp
,
sf_spelldamage_handlers.h
feign_death_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
FEMALE :
sf_general_structures.h
fidFree :
sf_wrappers.c
,
sf_wrappers.h
fidfree_ptr :
sf_general_structures.h
FIELD_AMOUNT :
sf_building_loader.h
FIELD_BUILDING_REQUIRED :
sf_building_loader.h
FIELD_CAN_ENTER :
sf_building_loader.h
FIELD_CENTER_X :
sf_building_loader.h
FIELD_CENTER_Y :
sf_building_loader.h
FIELD_COLLISION_COUNT :
sf_building_loader.h
FIELD_COLLISIONS :
sf_building_loader.h
FIELD_DESCRIPTION_ID :
sf_building_loader.h
FIELD_FLAGS :
sf_building_loader.h
FIELD_HEALTH :
sf_building_loader.h
FIELD_ID :
sf_building_loader.h
FIELD_LIST :
sf_building_loader.h
FIELD_NAME_ID :
sf_building_loader.h
FIELD_NUMBER :
sf_building_loader.h
FIELD_POINTS :
sf_building_loader.h
FIELD_RACE :
sf_building_loader.h
FIELD_RESOURCES :
sf_building_loader.h
FIELD_SHADOW :
sf_building_loader.h
FIELD_SLOT_COUNT :
sf_building_loader.h
FIELD_TYPE :
sf_building_loader.h
FIELD_UNKNOWN :
sf_building_loader.h
FIELD_X :
sf_building_loader.h
FIELD_Y :
sf_building_loader.h
FieldKey :
sf_building_loader.h
figClrChkSplBfrChkBattle_ptr :
sf_spell_functions.h
FIGHT_SPEED :
sf_general_structures.h
figTryClrCHkSPlBfrJob2_ptr :
sf_spell_functions.h
figTryUnfreeze_ptr :
sf_spell_functions.h
figure_toolbox_add_spell_ptr :
sf_general_structures.h
figure_toolbox_get_unkn_ptr :
sf_general_structures.h
figure_toolbox_is_targetable_ptr :
sf_general_structures.h
figureAggro_ptr :
sf_spell_functions.h
figureAPI :
TestMod.cpp
,
sf_vanilla_fix_hook.c
,
sf_worker_logic_hook.c
,
sf_hooks.c
,
sf_hooks.h
,
sf_spelleffect_handlers.cpp
FigureJobs :
sf_general_structures.h
figuresCheckFriendly_ptr :
sf_toolbox_functions.h
figuresCheckHostile_ptr :
sf_toolbox_functions.h
figuresCheckNeutral_ptr :
sf_toolbox_functions.h
figureSetNewJob_ptr :
sf_toolbox_functions.h
figureTurnOffBattleMode() :
sf_vanilla_fix_hook.c
FileWrapperClose :
sf_vanilla_fix_hook.c
FileWrapperClose_ptr :
sf_vanilla_fix_hook.c
FileWrapperInit :
sf_vanilla_fix_hook.c
FileWrapperOpen :
sf_vanilla_fix_hook.c
FileWrapperOpen_ptr :
sf_vanilla_fix_hook.c
find_screen_for_map() :
sf_screens_module.c
findClosestBuilding_ptr :
sf_building_functions.h
findClosestFreePosition_ptr :
sf_toolbox_functions.h
findClosestMonument_ptr :
sf_toolbox_functions.h
fireball2_end_handler() :
sf_spellend_handlers.h
fireball2_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
fireball_end_handler() :
sf_spellend_handlers.h
fireball_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
firebane_end_handler() :
sf_spellend_handlers.h
firebane_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
fireburst_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
fireburst_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
fireshield2_end_handler() :
sf_spellend_handlers.h
fireshield2_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
fireshield_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
first_block_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
FISHER_BUILDING :
sf_general_structures.h
fisher_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
flexibility_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
flexibility_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
flexibility_refresh_handler() :
sf_spellrefresh_handlers.cpp
,
sf_spellrefresh_handlers.h
fog_ai_handler() :
sf_ai_aoe_handlers.cpp
,
sf_ai_aoe_handlers.h
fog_end_handler() :
sf_spellend_handlers.cpp
,
sf_spellend_handlers.h
fog_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
FOLLOW_MODE :
sf_general_structures.h
FOODSTORE_BUILDING :
sf_general_structures.h
foodstore_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
FOREST_SPIRIT :
sf_general_structures.h
FORESTER_BUILDING :
sf_general_structures.h
forester_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
FORGE_BUILDING :
sf_general_structures.h
forge_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
forget_end_handler() :
sf_spellend_handlers.h
forget_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
FrameworkAPI :
sfsf.h
frameworkAPI :
sf_registry.cpp
,
sf_registry.h
freeAssignedWorker_ptr :
sf_building_functions.h
freeze2_end_handler() :
sf_spellend_handlers.h
freeze2_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
freeze3_end_handler() :
sf_spellend_handlers.h
freeze3_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
freeze_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
freeze_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
FREEZED :
sf_general_structures.h
fun006c3650_ptr :
sf_building_done_hook.c
fun006c3ca0 :
sf_building_done_hook.c
,
sf_building_entry_hook.c
fun006c3ca0_ptr :
sf_building_done_hook.c
,
sf_building_entry_hook.c
fun0074ca30_ptr :
sf_building_done_hook.c
FUN_0069eaf0 :
sf_wrappers.c
,
sf_wrappers.h
FUN_0069eaf0_ptr :
sf_general_structures.h
fun_0069f8d0 :
sf_menu_hook.c
fun_0069f8d0_ptr :
sf_general_structures.h
fun_0069fb90 :
sf_menu_hook.c
fun_0069fb90_ptr :
sf_general_structures.h
fun_006a0140 :
sf_menu_hook.c
fun_006a0140_ptr :
sf_general_structures.h
FUN_006c3a60_ptr :
sf_onhit_hook.c
FUN_006e3a90_ptr :
sf_figure_functions.h
fun_006f8c06 :
sf_menu_hook.c
fun_006f8c06_ptr :
sf_general_structures.h
FUN_0071d7b0_ptr :
sf_onhit_hook.c
FUN_00755180_ptr :
sf_onhit_hook.c
fun_0086dd60 :
sf_menu_hook.c
fun_0086dd60_ptr :
sf_general_structures.h
fun_00910de0 :
sf_menu_hook.c
fun_00910de0_ptr :
sf_general_structures.h
fun_0099f610 :
sf_menu_hook.c
fun_0099f610_ptr :
sf_general_structures.h
fun_009a0750 :
sf_menu_hook.c
fun_009a0750_ptr :
sf_general_structures.h
fun_009a1fd0 :
sf_menu_hook.c
fun_009a1fd0_ptr :
sf_general_structures.h
fun_009a2790 :
sf_menu_hook.c
fun_009a2790_ptr :
sf_general_structures.h
fun_009a4020 :
sf_menu_hook.c
fun_009a4020_ptr :
sf_general_structures.h
fun_009cd1f0 :
sf_menu_hook.c
fun_009cd1f0_ptr :
sf_general_structures.h
fun_009de190 :
sf_menu_hook.c
fun_009de190_ptr :
sf_general_structures.h
fun_00a27530 :
sf_menu_hook.c
fun_00a278c0 :
sf_menu_hook.c
fun_00a28d60 :
sf_menu_hook.c
fun_00a28d60_ptr :
sf_general_structures.h
fun_00a2a1d0_ptr :
sf_general_structures.h
fun_00a2ald0 :
sf_menu_hook.c
fun_00a49b10 :
sf_menu_hook.c
fun_00a49b10_ptr :
sf_general_structures.h
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