Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- w -
- WALK_JOB_WAIT : sf_general_structures.h
- WALK_SPEED : sf_figure_functions.h
- WAR : sf_general_structures.h
- warcry_berserk_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- warcry_onhit_handler() : sf_onhit_handlers.cpp, sf_onhit_handlers.h
- wave_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- wave_end_handler() : sf_spellend_handlers.h
- wave_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- WAY_POINTS_READ_REVERSE : sf_general_structures.h
- weaken_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- weaken_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- weaken_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- white_almightness_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- white_almightness_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- white_almightness_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- WHITE_AURA_SPELL : sf_general_structures.h
- white_essence_end_handler() : sf_spellend_handlers.h
- white_essence_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- WIN32_LEAN_AND_MEAN : sf_asi.h
- WISDOM : sf_figure_functions.h
- wrap_text() : sf_wrappers.c