Spellforce-Spell-framework
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_
- g -
g_active_custom_campaign :
sf_campaign_hook.c
,
sf_campaign_hook.h
g_campaign_app_menu :
sf_campaign_hook.c
,
sf_campaign_hook.h
g_campaign_count :
sf_campaign_hook.c
,
sf_campaign_hook.h
g_campaign_mod :
sf_campaign_module.c
,
sf_campaign_module.h
g_campaigns :
sf_campaign_hook.c
,
sf_campaign_hook.h
g_create_sf_string :
sf_wrappers.c
,
sf_wrappers.h
g_current_mod :
sf_modloader.h
,
sf_registry.cpp
g_damage_return_addr :
sf_damage_hook.c
,
sf_damage_hook.h
g_destroy_sf_string :
sf_wrappers.c
,
sf_wrappers.h
g_error_count :
sf_modloader.c
,
sf_modloader.h
g_framework_mod :
sf_modloader.h
,
sf_registry.cpp
g_FUN_006c3a60 :
sf_onhit_hook.c
g_FUN_0071d7b0 :
sf_onhit_hook.c
g_FUN_00755180 :
sf_onhit_hook.c
g_get_damage_reduction :
sf_wrappers.c
g_get_hit_chance :
sf_onhit_hook.c
g_get_reduced_building_damage :
sf_onhit_hook.c
g_get_reduced_damage :
sf_onhit_hook.c
,
sf_wrappers.h
g_getWeaponEffects :
sf_onhit_hook.c
g_internal_building_list :
sf_mod_registry.cpp
,
sf_mod_registry.h
g_internal_spell_list :
sf_mod_registry.cpp
,
sf_mod_registry.h
g_menu_return_addr :
sf_menu_hook.c
,
sf_menu_hook.h
g_mod_count :
sf_modloader.c
,
sf_modloader.h
g_objectDealDamage :
sf_onhit_hook.c
g_ranged_return_fail :
sf_hooks.c
g_ranged_return_ok :
sf_hooks.c
g_screens_mod :
sf_screens_module.c
,
sf_screens_module.h
g_set_label_flags :
sf_menu_hook.c
,
sf_menu_hook.h
g_sf_enchant_addr :
sf_menu_hook.c
,
sf_menu_hook.h
g_sf_enchant_addr2 :
sf_menu_hook.c
,
sf_menu_hook.h
g_ui_hook_fix_addr :
sf_menu_hook.c
,
sf_menu_hook.h
g_ui_hook_fix_addr2 :
sf_menu_hook.c
,
sf_menu_hook.h
gameInfoFigureAbilities_ptr :
sf_prepare_new_game.h
gameInfoGetU8_ptr :
sf_prepare_new_game.h
gameInfoReset_ptr :
sf_prepare_new_game.h
gameInfoSetAvatar_ptr :
sf_prepare_new_game.h
gameInfoSetAvatarType_ptr :
sf_campaign_hook.h
gameInfoSetMapPathFull_ptr :
sf_campaign_hook.h
GATHERER_BUILDING :
sf_general_structures.h
gatherer_entry_handler() :
sf_worker_building_entry_handlers.cpp
,
sf_worker_building_entry_handlers.h
GdFigureFlags :
sf_general_structures.h
GdSpellJob :
sf_general_structures.h
GdSpellLine :
sf_general_structures.h
get_ai_aoe_handler() :
sf_ai_aoe_registry.cpp
,
sf_ai_aoe_registry.h
get_ai_avoidance_handler() :
sf_ai_avoidance_registry.cpp
,
sf_ai_avoidance_registry.h
get_building_done_handler() :
sf_building_done_registry.cpp
,
sf_building_done_registry.h
get_building_entry_handler() :
sf_building_entry_registry.cpp
,
sf_building_entry_registry.h
get_effect_chance() :
sf_onhit_hook.c
get_enchant_handler() :
sf_enchant_registry.cpp
,
sf_enchant_registry.h
get_figure_statistic_current_ac() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_agi() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_black_res() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_cast_spd() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_cha() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_dex() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_fight_spd() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_fire_res() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_hp() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_ice_res() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_int() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_mental_res() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_mp() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_sta() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_str() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_walk_spd() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_current_wis() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_max_hp() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_max_mp() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_figure_statistic_max_sta() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
get_filename() :
sf_modloader.c
get_font_ptr :
sf_general_structures.h
get_hit_chance_ptr :
sf_onhit_hook.c
get_mod_type_label() :
sf_error_registry.cpp
get_onhit_phase() :
sf_onhit_registry.cpp
,
sf_onhit_registry.h
get_phys_damage_reduction_ptr :
sf_wrappers.h
get_phys_effect_handler() :
sf_phys_effect_registry.cpp
,
sf_phys_effect_registry.h
get_rain_handler() :
sf_phys_effect_registry.cpp
,
sf_phys_effect_registry.h
get_reduced_building_damage_ptr :
sf_onhit_hook.c
get_reduced_damage_ptr :
sf_onhit_hook.c
get_registered_mods() :
sf_error_registry.cpp
get_resource_id() :
sf_mod_registry.cpp
get_salvo_target_list() :
sf_vanilla_fix_hook.c
get_sf_color_ptr :
sf_general_structures.h
get_single_ai_handler() :
sf_ai_single_target_registry.cpp
,
sf_ai_single_target_registry.h
get_smth_fonts_ptr :
sf_general_structures.h
get_spell_damage() :
sf_spelldamage_registry.cpp
,
sf_spelldamage_registry.h
get_spell_effect() :
sf_spelleffect_registry.cpp
,
sf_spelleffect_registry.h
get_spell_end() :
sf_spellend_registry.cpp
,
sf_spellend_registry.h
get_spell_handler() :
sf_spelltype_registry.cpp
,
sf_spelltype_registry.h
get_spell_refresh() :
sf_spellrefresh_registry.cpp
,
sf_spellrefresh_registry.h
get_spell_spell_line_ptr :
sf_general_structures.h
get_sub_effect_handler() :
sf_subeffect_registry.cpp
,
sf_subeffect_registry.h
getActionStats_ptr :
sf_ai_functions.h
getAggroValue_ptr :
sf_figure_functions.h
getAICurrentActionRanking_ptr :
sf_ai_functions.h
getAIVectorFirstElement_ptr :
sf_ai_functions.h
getAIVectorGetCurrent_ptr :
sf_ai_functions.h
getAIVectorLength_ptr :
sf_ai_functions.h
getAttackInterruptionChance() :
sf_onhit_hook.c
getBasePathString_ptr :
sf_campaign_hook.h
getBuildingClosestVertex_ptr :
sf_building_functions.h
getBuildingTags() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getBuildingTags_ptr :
sf_building_functions.h
getBuildingXData() :
sf_wrappers.c
,
sf_wrappers.h
getBuildingXData_ptr :
sf_building_functions.h
getCastType_ptr :
sf_ai_functions.h
getChanceToResistSpell_ptr :
sf_spell_functions.h
GetColoredText :
sf_vanilla_fix_hook.c
GetColoredText_ptr :
sf_vanilla_fix_hook.c
getCurrentDex() :
sf_onhit_hook.c
getCurrentHealthPercent_ptr :
sf_figure_functions.h
getCurrentInt() :
sf_onhit_hook.c
getCurrentStat() :
sf_wrappers.c
,
sf_wrappers.h
getCurrentStat_ptr :
sf_figure_functions.h
GetDamageMultiplierPerLevel :
sf_vanilla_fix_hook.c
GetDamageMultiplierPerLevel_ptr :
sf_vanilla_fix_hook.c
GetDataStorageLocation_ptr :
sf_campaign_hook.c
GetDescriptionText :
sf_vanilla_fix_hook.c
GetDescriptionText_ptr :
sf_vanilla_fix_hook.c
getDistance() :
sf_wrappers.c
,
sf_wrappers.h
getDistance_ptr :
sf_toolbox_functions.h
getEffectiveRace() :
sf_vanilla_fix_hook.c
getEffectXData_ptr :
sf_effect_functions.h
GetEuclideanDistanceFromRing() :
sf_ai_hook.c
getFigureAction_ptr :
sf_ai_functions.h
getFigureFromWorld_ptr :
sf_toolbox_functions.h
getFigureXData_ptr :
sf_toolbox_functions.h
getFont_ptr :
sf_ui_functions.h
getFonts_ptr :
sf_ui_functions.h
getGlobalAC65 :
sf_building_done_hook.c
,
sf_worker_logic_hook.c
getGlobalAC65_ptr :
sf_building_done_hook.c
,
sf_worker_logic_hook.c
getHdrStringID() :
sf_campaign_hook.c
getHealersList_ptr :
sf_figure_functions.h
GetItemInfo :
sf_vanilla_fix_hook.c
GetItemInfo_ptr :
sf_vanilla_fix_hook.c
getJob_ptr :
sf_figure_functions.h
getLeveledSpellID_ptr :
sf_spell_functions.h
getMapFromSave() :
sf_vanilla_fix_hook.c
getMaxStat() :
sf_wrappers.c
,
sf_wrappers.h
getMaxStat_ptr :
sf_figure_functions.h
getNextNode_ptr :
sf_toolbox_functions.h
getObjectQueue :
sf_worker_logic_hook.c
getObjectQueue_ptr :
sf_worker_logic_hook.c
getPhysDamageReduction() :
sf_wrappers.c
,
sf_wrappers.h
getPhysDamageReduction_ptr :
sf_toolbox_functions.h
getPosition_ptr :
sf_figure_functions.h
getPositionToCastAlly_ptr :
sf_ai_functions.h
getPositionToCastEnemy_ptr :
sf_ai_functions.h
getPregameScreen_ptr :
sf_prepare_new_game.h
getRacialFoodstore() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialFoodstore_ptr :
sf_building_functions.h
getRacialIronMine() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialIronMine_ptr :
sf_building_functions.h
getRacialQuarry() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialQuarry_ptr :
sf_building_functions.h
getRacialSawmill() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialSawmill_ptr :
sf_building_functions.h
getRacialSmelter() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialSmelter_ptr :
sf_building_functions.h
getRacialStonecutter() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialStonecutter_ptr :
sf_building_functions.h
getRacialWoodcutter() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getRacialWoodcutter_ptr :
sf_building_functions.h
getRandom_ptr :
sf_spell_functions.h
getResourceSpellData_ptr :
sf_spell_functions.h
GetResourceSpellLine :
sf_vanilla_fix_hook.c
GetResourceSpellLine_ptr :
sf_vanilla_fix_hook.c
getSavePath() :
sf_campaign_hook.c
getSavePath_real_ptr :
sf_campaign_hook.h
getScreenName_ptr :
sf_prepare_new_game.h
getSector() :
sf_ai_hook.c
getSightRange_ptr :
sf_toolbox_functions.h
getSpecialDesc :
sf_vanilla_fix_hook.c
getSpecialDesc_ptr :
sf_vanilla_fix_hook.c
getSpecialFigureName() :
sf_vanilla_fix_hook.c
,
sf_vanilla_fix_hook.h
getSpellID_ptr :
sf_spell_functions.h
getSpellIndexFromDLL_ptr :
sf_toolbox_functions.h
getSpellIndexOfType_ptr :
sf_toolbox_functions.h
getSpellJobStartNode_ptr :
sf_figure_functions.h
getSpellLine_ptr :
sf_spell_functions.h
getSpellLineIsTargetSelf :
sf_menu_hook.c
getSpellLineIsTargetSelf_ptr :
sf_general_structures.h
getSpellTags() :
sf_mod_registry.cpp
,
sf_mod_registry.h
getSpellTags_ptr :
sf_spell_functions.h
getTargetAction_ptr :
sf_ai_functions.h
getTargetData() :
sf_onhit_hook.c
getTargetsRectangle_ptr :
sf_spell_functions.h
GetTextById :
sf_vanilla_fix_hook.c
GetTextById_ptr :
sf_vanilla_fix_hook.c
getTextString :
sf_vanilla_fix_hook.c
getTextString_ptr :
sf_vanilla_fix_hook.c
getUnitStringID :
sf_vanilla_fix_hook.c
getUnitStringID_ptr :
sf_vanilla_fix_hook.c
getVisualControl_ptr :
sf_ui_functions.h
GetWeaponEffects :
sf_vanilla_fix_hook.c
GetWeaponEffects_ptr :
sf_vanilla_fix_hook.c
getWeaponEffects_ptr :
sf_onhit_hook.c
getWeaponRangeDescription :
sf_vanilla_fix_hook.c
getWeaponRangeDescription_ptr :
sf_vanilla_fix_hook.c
getWeaponStats() :
sf_spelleffect_handlers.cpp
getWeaponStats_ptr :
sf_figure_functions.h
GetWeaponType :
sf_vanilla_fix_hook.c
GetWeaponType_ptr :
sf_vanilla_fix_hook.c
getXData_ptr :
sf_spell_functions.h
giSetBoolU8_ptr :
sf_prepare_new_game.h
giSetStr_ptr :
sf_prepare_new_game.h
giSetTemplateName_ptr :
sf_prepare_new_game.h
giSetU32_ptr :
sf_prepare_new_game.h
giStarterKitReset_ptr :
sf_prepare_new_game.h
giVoid_ptr :
sf_prepare_new_game.h
global_debug_level :
sf_wrappers.h
,
sfsf.cpp
GOT_AGGRO :
sf_general_structures.h
guard_end_handler() :
sf_spellend_handlers.h
guard_handler() :
sf_spelltype_handlers.cpp
,
sf_spelltype_handlers.h
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