Spellforce-Spell-framework
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Here is a list of all file members with links to the files they belong to:
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objectDealDamage_ptr :
sf_onhit_hook.c
offensive_aura_ai_handler() :
sf_ai_spell_handlers.cpp
,
sf_ai_spell_handlers.h
on_campaign_play() :
sf_campaign_hook.c
on_campaign_selected() :
sf_campaign_hook.c
on_mod_selected() :
sf_ui_wrappers.c
onCarpenterFinishJob() :
sf_worker_logic_hook.c
,
sf_worker_logic_hook.h
onFigureBattleEnd :
sf_vanilla_fix_hook.c
onFigureBattleEnd_ptr :
sf_vanilla_fix_hook.c
onhit_handler_ptr :
sf_registration_structures.h
OnHitEnd :
sf_general_structures.h
OnHitPhase :
sf_general_structures.h
onMinerFinishJob() :
sf_worker_logic_hook.c
,
sf_worker_logic_hook.h
onSpellRemove_ptr :
sf_spell_functions.h
onStartJob_ptr :
sf_figure_functions.h
onStoneMinerFinishJob() :
sf_worker_logic_hook.c
,
sf_worker_logic_hook.h
onWoodcutterFinishJob() :
sf_worker_logic_hook.c
,
sf_worker_logic_hook.h
open_campaign_screen :
sf_menu_hook.c
orc_firestarter_done_handler() :
sf_building_done_handlers.cpp
,
sf_building_done_handlers.h
original_menu_func_ptr :
sf_general_structures.h
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