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Spellforce-Spell-framework
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Go to the source code of this file.
Functions | |
| void __thiscall | default_rain_handler (SF_CGdEffect *_this, uint16_t effect_index) |
| uint16_t __thiscall | default_phys_effect_handler (SF_CGdEffect *_this, uint16_t source, uint16_t target, bool *isSpellDamage, uint16_t damage) |
| void | registerPhysRainHandler (uint16_t spell_line_id, sub_effect_handler_ptr handler) |
| void | registerPhysEffectHandler (uint16_t spell_line_id, phys_effect_handler_ptr handler) |
| sub_effect_handler_ptr | get_rain_handler (uint16_t spell_line_id) |
| phys_effect_handler_ptr | get_phys_effect_handler (uint16_t spell_line_id) |
| uint16_t __thiscall default_phys_effect_handler | ( | SF_CGdEffect * | _this, |
| uint16_t | source, | ||
| uint16_t | target, | ||
| bool * | isSpellDamage, | ||
| uint16_t | damage ) |
Definition at line 15 of file sf_phys_effect_registry.cpp.

| void __thiscall default_rain_handler | ( | SF_CGdEffect * | _this, |
| uint16_t | effect_index ) |
Definition at line 10 of file sf_phys_effect_registry.cpp.

| phys_effect_handler_ptr get_phys_effect_handler | ( | uint16_t | spell_line_id | ) |
Definition at line 56 of file sf_phys_effect_registry.cpp.


| sub_effect_handler_ptr get_rain_handler | ( | uint16_t | spell_line_id | ) |
Definition at line 45 of file sf_phys_effect_registry.cpp.


| void registerPhysEffectHandler | ( | uint16_t | spell_line_id, |
| phys_effect_handler_ptr | handler ) |
Definition at line 33 of file sf_phys_effect_registry.cpp.


| void registerPhysRainHandler | ( | uint16_t | spell_line_id, |
| sub_effect_handler_ptr | handler ) |
Definition at line 21 of file sf_phys_effect_registry.cpp.

