Here is a list of all functions with links to the files they belong to:
- c -
- canJobBeInterrupted() : sf_onhit_hook.c
- cannibalize_end_handler() : sf_spellend_handlers.h
- cannibalize_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- case_da_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- chain_end_handler() : sf_spellend_handlers.h
- chain_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- charisma_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- charisma_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- charisma_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- charm_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- charm_animal_end_handler() : sf_spellend_handlers.h
- charm_animal_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- charm_end_handler() : sf_spellend_handlers.h
- charm_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- chill_resistance_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- chill_resistance_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- chill_resistance_refresh_handler() : sf_spellrefresh_handlers.cpp, sf_spellrefresh_handlers.h
- clay_feet_end_handler() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- clay_feet_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- cleanup() : sf_modloader.c
- clearAction() : sf_ai_hook.c
- cloak_of_nor_end_handler() : sf_spellend_handlers.h
- cloak_of_nor_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- command_handler_removespell() : sf_spellend_handlers.h
- common_handler_check_battle() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_check_unfreeze() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_check_unfreeze2() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_done() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_job_battle_check() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_job_battle_check2() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_handler_unfreeze() : sf_spellend_handlers.cpp, sf_spellend_handlers.h
- common_sub_effect_handler() : sf_sub_effect_handlers.cpp, sf_sub_effect_handlers.h
- confuse_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- confuse_end_handler() : sf_spellend_handlers.h
- confuse_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- conservation_dmg_handler() : sf_spelldamage_handlers.cpp, sf_spelldamage_handlers.h
- conservation_end_handler() : sf_spellend_handlers.h
- conservation_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- console_log() : sf_console_hook.c, sf_console_hook.h
- createModInfo() : sf_hooks.h, sf_wrappers.c
- critical_hits_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- critical_hits_onhit_handler() : sf_onhit_handlers.cpp, sf_onhit_handlers.h
- cure_disease_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- cure_disease_end_handler() : sf_spellend_handlers.h
- cure_disease_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- cure_poison_ai_handler() : sf_ai_spell_handlers.cpp, sf_ai_spell_handlers.h
- cure_poison_end_handler() : sf_spellend_handlers.h
- cure_poison_handler() : sf_spelltype_handlers.cpp, sf_spelltype_handlers.h
- custom_spelleffect_handler() : TestMod.cpp
- custom_spellend_handler() : TestMod.cpp
- custom_spelltype_handler() : TestMod.cpp