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Spellforce-Spell-framework
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#include <windows.h>#include <ctype.h>#include <stdio.h>#include <stdlib.h>#include <string.h>#include "sf_screens_module.h"#include "sf_screens_loader.h"#include "sf_hooks.h"#include "sf_wrappers.h"#include "hooks/sf_campaign_hook.h"#include "../registry/sf_error_registry.h"#include "../registry/sf_registry.h"
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Functions | |
| void | initialize_screens_module () |
| Loads and validates sfsf\screens.json. | |
| const char * | find_screen_for_map (const char *map_name) |
| Finds the loading screen mesh for a map, or NULL for the default. | |
Variables | |
| SFMod * | g_screens_mod = NULL |