Spellforce-Spell-framework
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sf_screens_module.h
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1
14
15#ifndef SCREENS_MODULE_H
16#define SCREENS_MODULE_H
17
18#include "../../api/sfsf.h"
19
21#define MAX_SCREEN_ENTRIES 128
22
24extern SFMod *g_screens_mod;
25
33
41const char *find_screen_for_map(const char *map_name);
42
44#endif // SCREENS_MODULE_H
const char * find_screen_for_map(const char *map_name)
Finds the loading screen mesh for a map, or NULL for the default.
void initialize_screens_module()
Loads and validates sfsf\screens.json.
SFMod * g_screens_mod