|
Spellforce-Spell-framework
|
High-level structure managing AI battle development. More...
#include <sf_ai_functions.h>

Data Fields | |
| void * | vfTable |
| void * | battleFactory |
| CGdAIBattleData | battleData |
High-level structure managing AI battle development.
Definition at line 166 of file sf_ai_functions.h.
| CGdAIBattleData SF_CGdBattleDevelopment::battleData |
Detailed AI battle data.
Definition at line 170 of file sf_ai_functions.h.
| void* SF_CGdBattleDevelopment::battleFactory |
Pointer to the battle factory object.
Definition at line 169 of file sf_ai_functions.h.
| void* SF_CGdBattleDevelopment::vfTable |
Virtual function table pointer.
Definition at line 168 of file sf_ai_functions.h.