|
Spellforce-Spell-framework
|
#include "../sf_wrappers.h"#include "../sf_ui_wrappers.h"#include "sf_campaign_hook.h"#include "sf_prepare_new_game.h"#include "../sf_hooks.h"#include "sf_vanilla_fix_hook.h"#include <stdint.h>#include <stdio.h>#include <string.h>#include <windows.h>
Go to the source code of this file.
Functions | |
| void | initialize_preparenewgame_rewrite () |
| uint8_t __thiscall | pn_preload_get_skip_tutorial (CUiMenuPreLoad *_this) |
| SF_String *__thiscall | getSavePath (CAppSession *_this, SF_String *output, uint32_t campaign_type) |
| SF_String * | build_load_path (CAppMenu *_this, void *preload, SF_String *out) |
| void __thiscall | hooked_prepare_new_game (CAppMenu *_this, CUiMenuPreLoad *preload) |
Variables | |
| CreateMnuHintExt_ptr | CreateMnuHintExt |
| CreateMenuPreMulti_ptr | CreateMenuPreMulti |
| importFromSave_ptr | importFromSave |