Spellforce-Spell-framework
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sf_phys_effect_hook.h
Go to the documentation of this file.
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#pragma once
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#include "
../../../api/sfsf.h
"
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#include "
../../../asi/sf_asi.h
"
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#include "
../sf_wrappers.h
"
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#include "
../sf_hooks.h
"
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#include "
../sf_modloader.h
"
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void
__thiscall
sf_phys_effect_hook
(
SF_CGdEffect
*_this, uint16_t effect_id);
sf_asi.h
sf_hooks.h
sf_modloader.h
sf_phys_effect_hook
void __thiscall sf_phys_effect_hook(SF_CGdEffect *_this, uint16_t effect_id)
Definition
sf_phys_effect_hook.c:8
sf_wrappers.h
sfsf.h
SF_CGdEffect
Definition
sf_effect_structures.h:22
src
internal
core
hooks
sf_phys_effect_hook.h
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