Spellforce-Spell-framework
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Here is a list of all variables with links to the classes they belong to:
A
B
C
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- p -
padding :
AutoClass82
,
BuildingAuxEntry
,
CGdControllerClientData
,
EntityPriorityList_data
,
FigureJobData
,
GdFigure
,
SF_CGdFigureJobs
,
SF_GameInfo
padding2 :
FigureJobData
,
GdFigure
,
SF_CGdFigureJobs
padding3 :
GdFigure
,
SF_CGdFigureJobs
padding4 :
SF_CGdFigureJobs
padding_1 :
astruct32
padding_2 :
astruct32
padding_end :
CMnuButton_data
padding_maybe :
SF_UIElement
padding_start :
CMnuButton_data
page_label :
SFSF_ModlistStruct
param_1_callback :
CMnuBase_data
param_2_callback :
CMnuBase_data
param_3_callback :
CMnuBase_data
param_ptr :
CUtlCallback2
params :
SF_CGdResourceSpell
parent_mod :
SFBuilding
,
SFSpell
parent_ptr :
CMnuBase_data
partA :
SF_Rectangle
partB :
SF_Rectangle
path_bits :
GdFigure
path_data_related_ptrs :
GdFigure
path_dir :
GdFigure
path_wait_counter :
GdFigure
path_wish_dir :
GdFigure
pathing_mode :
FigureJobData
phys_effect_handler :
SFSpell
phys_rain_handler :
SFSpell
players :
SF_CGdPlayer
point_count :
Collision
points :
Collision
poly_count :
BuildingAuxEntry
,
SFBuilding
pos :
GdObject
,
jsmn_parser
position :
GdBuilding
,
GdFigure
,
SF_CGdTargetData
,
SF_GdEffect
position2 :
SF_GdEffect
post_last :
uint_list_node
,
ushort_list_node
postlast :
BuildingAuxEntry
pregame_load_result :
CAppMenu_data
pregrame_dotmap_string :
CAppMenu_data
premade_kit_index :
CUiMenuPreLoad_data
prepareJobTransition :
FigureFunctions
prev_job :
GdFigure
primary_skill :
CUiMenuPreLoad_data
progress_label :
CAppMenu_data
ptr :
ASI::Pointer
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1.17.0