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Spellforce-Spell-framework
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Stores data related to a specific entity in the AI system. More...
#include <sf_ai_structures.h>
Public Attributes | |
| uint16_t | entity_index |
| uint16_t | padding |
| uint32_t | hate_value |
Stores data related to a specific entity in the AI system.
This structure holds the entity index, padding, and hate value, which are used to determine target preferences for battle AI.
Definition at line 13 of file sf_ai_structures.h.
| uint16_t EntityPriorityList_data::entity_index |
Index of the entity in the game world.
Definition at line 15 of file sf_ai_structures.h.
| uint32_t EntityPriorityList_data::hate_value |
The entity's hate value, used to determine aggressiveness.
Definition at line 17 of file sf_ai_structures.h.
| uint16_t EntityPriorityList_data::padding |
Padding for alignment, not used in logic.
Definition at line 16 of file sf_ai_structures.h.