Spellforce-Spell-framework
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sf_screens_loader.h File Reference
#include <stdbool.h>
#include <stdint.h>
Include dependency graph for sf_screens_loader.h:
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Classes

struct  ScreenEntry
 One "map name -> loading screen mesh" pair. More...

Macros

#define SCREEN_MAP_NAME_LEN   128
#define SCREEN_MSB_NAME_LEN   128

Functions

bool parse_screens_json_file (const char *path, ScreenEntry *out_entries, int max_entries, int *out_count)
 Reads a screens.json: a single object of map_name : msb_file pairs.