Spellforce-Spell-framework
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AutoClass60_data Struct Reference

Stores data related to a specific entity in the AI system. More...

#include <sf_ai_functions.h>

Data Fields

uint16_t entity_index
 
uint16_t padding
 
uint32_t hate_value
 

Detailed Description

Stores data related to a specific entity in the AI system.

This structure holds the entity index, padding, and hate value, which are used to determine target preferences for battle AI.

Definition at line 44 of file sf_ai_functions.h.

Field Documentation

◆ entity_index

uint16_t AutoClass60_data::entity_index

Index of the entity in the game world.

Definition at line 46 of file sf_ai_functions.h.

◆ hate_value

uint32_t AutoClass60_data::hate_value

The entity's hate value, used to determine aggressiveness.

Definition at line 48 of file sf_ai_functions.h.

◆ padding

uint16_t AutoClass60_data::padding

Padding for alignment, not used in logic.

Definition at line 47 of file sf_ai_functions.h.


The documentation for this struct was generated from the following file: