Spellforce-Spell-framework
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sf_worker_building_entry_handlers.h
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1#pragma once
2#include "../../api/sfsf.h"
3#include "../core/sf_hooks.h"
5
6void __thiscall default_entry_handler(SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
7void __thiscall building_repair(SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
8void __thiscall hq_entry_handler(SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
9void __thiscall woodcutter_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
10void __thiscall sawmill_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
11void __thiscall cattle_breeder_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
12void __thiscall quarry_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
13void __thiscall foodstore_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
14void __thiscall hunter_entry_handler (SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id);
15void __thiscall fisher_entry_handler (SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id);
16void __thiscall farmer_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
17void __thiscall miner_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
18void __thiscall smelter_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
19void __thiscall shrine_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
20void __thiscall temple_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
21void __thiscall forester_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
22void __thiscall gatherer_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
23void __thiscall forge_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
24void __thiscall mace_carver_entry_handler (SF_CGdFigureJobs *_this,uint16_t figure_id, uint16_t building_id);
25void __thiscall scavenger_entry_handler (SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id);
Group of Structures and Enums used throught SFSF.
void __thiscall foodstore_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall fisher_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall hq_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall scavenger_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall forge_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall gatherer_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall mace_carver_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall default_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall building_repair(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall forester_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall temple_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall miner_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall quarry_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall farmer_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall shrine_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall sawmill_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall hunter_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall smelter_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall woodcutter_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)
void __thiscall cattle_breeder_entry_handler(SF_CGdFigureJobs *_this, uint16_t figure_id, uint16_t building_id)