Spellforce-Spell-framework
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sf_spell_structures.h
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1#pragma once
2#include <stdint.h>
3#include <stdbool.h>
5
6struct __attribute__((packed)) SF_SpellEffectInfo
7{
8 uint16_t spell_id;
9 uint16_t job_id;
10};
11
12typedef struct __attribute__((packed))
13{
14 uint16_t to_do_count;
15 uint16_t spell_id;
16 uint16_t spell_line;
17 uint16_t spell_job;
20 uint16_t xdata_key;
21 uint16_t DLLNode;
22 uint8_t flags;
24
Group of Structures and Enums used throught SFSF.
void * SF_CGdDoubleLinkedList
SF_CGdFigureJobs * SF_CGdFigureJobs
SF_CGdFigure * SF_CGdFigure
SF_CGdWorldToolBox * SF_CGdWorldToolBox
SF_CGdPlayer * CGdPlayer
SF_CGdWorld * SF_CGdWorld
AutoClass14 * OpaqueClass
SF_CGdObject * SF_CGdObject
SF_CGdFigureToolbox * SF_CGdFigureToolBox
SF_CGdBuilding * CGdBuilding
SF_GdSpell active_spell_list[800]
SF_CGdEffect * SF_CGdEffect
SF_CGdBuildingToolbox * SF_CGdBuildingToolbox
SF_CGdTargetData source
SF_CGdTargetData target